This aims to convert everything in Fallout New Vegas into the Warhammer 40k Universe

Report abuse New Vegas Conversion Alpha release
Filename
New_Vegas_40k_Conversion.rar
Type
Demo
Uploader
DarkWolfV
Date
Feb 6th, 2011
Size
70.71mb (74,148,951 bytes)
Downloads
4,271 (1 today)
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Description

40k conversion mod for Fallout New Vegas Alpha Release


==Description==

After much work i have decided that it is time to put up an Alpha Release.

the alpha currently contains the following:

-NCR Become The Imperium Of Man
-Brotherhood of Steel become (SoulDrinkers)
-Supermutants become ORKS (only the guys at black mountain that are actually hostile)
-Caesar's Legion become Forces of Chaos
-Hostile Mole rats become tyranid Hormagaunts
-Boomers become Elysian Drop troopers
-HAVE NOT INCLUDED WEAPONS, only imperial guard lasguns for the moment.

==Explanation==

Imperium Of Man

-NCR soldiers are Imperial Guard, i have also included Millitary Police to replace the
original millitary police but this part might just be temporary depending on the feedback
i get.
-NCR Heavy Trooper males are Space Marines (Imperial Fists) and Female are Sisters of Battle.
Space Marine and Chaos Space Marine chapter change will be added in later.

SoulDrinkers

I have made the Brotherhood Of Steel become the SoulDrinkers because they are outcast and are
small in number, it seemed like the best thing to do as some of the quests involve the NCR
(Imperial Guard) sending you to kill these guys, THAT doesnt make sense as normal space
marines are concerned, so i made them SoulDrinkers.

ORKS

i have made the hostile Supermutants, usually found around black mountain into ORKS. this
reason is very self explanatory as they are all very similar. I did not change the
Jacksonvile Supermutants into orks as they are none hostile and you can have a chat with'
them, i am considering keeping these guys as is and rename them to Ogryn's and post some
imperial guard in the area.

Tyranids

changed the hostile molerats into tyranids because i am trying to convert everything and this
seemed to be a very good choice for tyranids for the moment. however i am trying to consider
what other creatures to turn into tyranids, i only have the hormagaunt model at the moment
in several variations.  suggestions would be very helpful in this department thanks!

Elysians

Changed the Boomers into Elysian Drop troopers because this is a good switch because they
have an airbase and are very air borne. later i will add in more guards and even the Elysian
lasguns.

WEAPONS

the reason i have added in just lasguns is because i need to fix up all the iron sights for
weapons, otherwise i would have them all in there.

Preview Image
New Vegas Conversion Alpha release
Post comment Comments
darmoff
darmoff Feb 7 2011, 3:02am says:

You are the BOss haha Great work man

+1 vote     reply to comment
lad
lad Feb 7 2011, 6:10am says:

Nice work!This is just awesome thank's

+1 vote     reply to comment
Alex_mateas
Alex_mateas Feb 7 2011, 12:13pm says:

Really nice! thx!

+1 vote     reply to comment
Marshmallow
Marshmallow Feb 8 2011, 11:13pm says:

What are the requirements?

+1 vote     reply to comment
DarkWolfV
DarkWolfV Feb 9 2011, 12:46am says:

@ Marshmallow

requirements?
just have new vegas installed on your computer

+1 vote     reply to comment
MrBlazzar
MrBlazzar Feb 12 2011, 8:06am says:

And he delivers Like always. gonna go use this now.

+2 votes     reply to comment
Wammer
Wammer Feb 22 2011, 6:41am says:

Just wondering what the item codes are. Epic mod by the way, just about to see it in action. =D

+1 vote     reply to comment
BoomBoomBatista
BoomBoomBatista Feb 27 2011, 9:26am says:

can you join the chaos? i would love that :3

+1 vote     reply to comment
DarkWolfV
DarkWolfV Mar 25 2011, 8:20pm says:

@ BoomBoomBatista

get on their good side and yeah you can be good friends with them

+1 vote     reply to comment
Home_Brew_Nuke
Home_Brew_Nuke May 31 2011, 2:25pm says:

How do I install the mod? I've tried putting the mod folder "data" in the original Fallout: New Vegas Data folder, but the game doesn't recognise the mod. Help is appreciated.

+1 vote     reply to comment
DarkWolfV
DarkWolfV Jun 29 2011, 2:33am says:

dont put the mod folder "data" into the data folder, put all the contents of the mod folder "data" into the exsisting new vegas data folder

+1 vote     reply to comment
Atchkizz
Atchkizz Aug 14 2011, 7:01pm says:

I'm kinda bad with computers so I don't understand what you meant by use "data" from the new vegas launcher to activate the .esp file

+1 vote     reply to comment
Atchkizz
Atchkizz Aug 14 2011, 7:05pm says:

figured it out never mind

+1 vote     reply to comment
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Fallout: New Vegas Icon
Platform
Windows
Developed By
DarkWolfV
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Release Date
Released Nov 13, 2011
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MD5 Hash
a7eecd317e50b72ca4859281b111cbb0
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Fallout: New Vegas
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