The aim of this mod is to convert everything into Warhammer 40k as this takes much time it is a work in progress. a warhammer 40k conversion for fallout new Vegas __________________________________________ ==CHANGES== -NCR become IMPERIAL GUARD -NCR MP's become ADEPTUS ARBITES -NCR heavy troopers become SPACE MARINES and Sisters of Battle -LEGION troops become FORCES OF CHAOS (bloodpact, Chaos Spacemarines) -GREAT KHANS become (renegade eldar) -Viper GANG become (Eldar) -FIENDS become Chaso Cultists -BLACK MOUNTAIN SUPERMUTANTS become ORKS! -Mole rats, bloatflies and ants become TYRANIDS -Deathclaws, retextured to look more like daemons -BOOMERS become Elysian Drop Troopers -JACKAL GANG become DarkEldar -Gunrunners become SKITARII -Brotherhood of steel becomes SOUL DRINKERS(they are outcasts so i thought it might fit) -NCR veteran Rangers become DeathKorps of KRIEG
40k conversion mod for Fallout New Vegas Alpha Release
After much work i have decided that it is time to put up an Alpha Release.
the alpha currently contains the following:
-NCR Become The Imperium Of Man
-Brotherhood of Steel become (SoulDrinkers)
-Supermutants become ORKS (only the guys at black mountain that are actually hostile)
-Caesar's Legion become Forces of Chaos
-Hostile Mole rats become tyranid Hormagaunts
-Boomers become Elysian Drop troopers
-HAVE NOT INCLUDED WEAPONS, only imperial guard lasguns for the moment.
Imperium Of Man
-NCR soldiers are Imperial Guard, i have also included Millitary Police to replace the
original millitary police but this part might just be temporary depending on the feedback
-NCR Heavy Trooper males are Space Marines (Imperial Fists) and Female are Sisters of Battle.
Space Marine and Chaos Space Marine chapter change will be added in later.
I have made the Brotherhood Of Steel become the SoulDrinkers because they are outcast and are
small in number, it seemed like the best thing to do as some of the quests involve the NCR
(Imperial Guard) sending you to kill these guys, THAT doesnt make sense as normal space
marines are concerned, so i made them SoulDrinkers.
i have made the hostile Supermutants, usually found around black mountain into ORKS. this
reason is very self explanatory as they are all very similar. I did not change the
Jacksonvile Supermutants into orks as they are none hostile and you can have a chat with'
them, i am considering keeping these guys as is and rename them to Ogryn's and post some
imperial guard in the area.
changed the hostile molerats into tyranids because i am trying to convert everything and this
seemed to be a very good choice for tyranids for the moment. however i am trying to consider
what other creatures to turn into tyranids, i only have the hormagaunt model at the moment
in several variations. suggestions would be very helpful in this department thanks!
Changed the Boomers into Elysian Drop troopers because this is a good switch because they
have an airbase and are very air borne. later i will add in more guards and even the Elysian
the reason i have added in just lasguns is because i need to fix up all the iron sights for
weapons, otherwise i would have them all in there.