A fully fledged conversion featuring a breathtaking, lore abiding storyline spanning several emotionally-gripping campaigns containing new units, new heroes and new features as well as a fully featured melee mode.
A little "something" from our modeler, Walle.
I'm a little confused, are the two a comparison from a old -> new head model or is the left a retopologize without the baked textures.
Like to say the High Poly looks fantastic, but the vertices are obscuring alot of it. :-|
High and Low(er) poly variants of the same model :)
Is this for some CGI cutscene or for animated portraits?
Maybe :)
Maybe...;D
There's no way in hell they're planning on rendering that high-poly head in real time.
Well devised... :/