Vietcry is released now, discover the rice fields, jungles and more in our Vietnam mod. Instead of just using the Crysis typical health auto-regeneration, Flow groover imported the classical medikits and armorpaks. Small tests have proven that this wasn't a bad idea. For us, it was especially difficult to get used to the turn, the player will no longer be invisible at will, and the health bar is no longer recharging automatically. Features: * No Nanosuit * New gameplayfeeling * Medikits and armorpaks * Many old weapons * Cinematic environment * New bullettime feature * A mix of open and linear gameplay

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Vietcry Render
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NeighborlyNinja
NeighborlyNinja Mar 17 2013, 9:25am says:

Keep it up!

+3 votes     reply to comment
Hell_Diguner
Hell_Diguner Mar 18 2013, 6:39pm says:

If you're specifically going out making renders, you ought to use supersampling. If your computer can't handle it, then at least use 8xMSAA.

Also there's something weird going on with your blur shader. You probably have depth-of-field on, and it's hindering the final image by making everything artificially blurry.

+1 vote     reply to comment
XDragonCryX
XDragonCryX Apr 11 2013, 4:03pm replied:

im sure that's what s/he was aiming for

+2 votes     reply to comment
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Hey guys, I just had the Idea of making some renders. Enjoy.

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Mar 17th, 2013
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