4 nice wallpapers in 3 different formats! 4:3, 16:9, 16:10
WORK IN PROGRESS
Every game gets old in terms of graphics. The hits from the past fall into oblivion for various reasons,
but undoubtedly the most significant of them ispoor -as for our times- graphic quality.
Grand Theft Auto Vice City is presently a collection of blatant textures and models,
which certainly don't make the game more enjoyable.
Vice Cry is a modification that aims to prolong the life of the game,
and make one of the best parts of the GTA series more entertaining to play.
We couldn't make a good decision for a long time. Your opinions, comments and arguments let us see, that there is no perfect solution, no ideal option. We've decided to make a plan of development, which we would like to present you:
Vice Cry 1.8 is going to be released in next few weeks (from 3 to 10 weeks, approximately). It will feature everything we've done so far and we're proud of. The last part of the map we will renovate is Ocean Beach.
We're going to start the postproduction and final testing, and after that - bugfixing and optimization work.
The main archive is going to be divided into few smaller ones, containing particular grups of objects (vehicles, peds, weapons, not remodelled buildings, etc.).
Main archive's division into a few smaller ones is a consequence of 1.8's fluent development - we haven't done anything with peds nor weapons so far, but we will take care of them in the future. Thanks to this solution, our work and final patch installing process are going to be a lot easier and fast.
Furthermore, we've added one more addon made by non-team member, which is Adtec_224's plugin - and I'll be honest, we didn't receive any message from this author - we've been waiting for it since last year's september. If Adtec_224 shows up and don't let us use his plugin in Vice Cry, of course we will remove it, as soon as it's possible.
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Rest in peace