The latest version of Vice City: Multiplayer, 0.4 is a nearly complete rewrite of the multiplayer functionality that is almost fully ready for release...
Vice City Multiplayer is an unofficial multiplayer modification to the PC version of Grand Theft Auto: Vice City, a game developed by Rockstar North and released in 2003. The aim of VC:MP is to integrate rich and entertaining multiplayer capabilities into the original game. Players can create their own dedicated servers with vast scripting capabilities to extend the capabilities of Vice City, allowing anyone around the world to enjoy a relaxing deathmatch game, roleplay a cop or criminal, perform stunts, or simply drive around together.
After four successful rounds of public beta testing, including a release of the server for developers, the Vice City Multiplayer team is proud to announce that version 0.4 is nearing its final release; that being said, we are declaring the current build a release candidate suitable for our player base to use, spare a few things that we'd like to iron out.
Among the changes since our last beta, we've fixed a number of bugs, glitches and crashes, expanded the toolset available to server scripters and plugin developers, and set up a polished masterlist exclusively for 0.4 servers.
The changes since 0.3 have been even more extreme. A full list will be posted once we reach a final release, but some of the changes we're most proud of are:
14 community servers are already running on 0.4 and we anticipate more going up as server owners make the jump from 0.3, and we hope you'll make the jump with us. If you have any questions or concerns, feel free to ask on forum.vicecitymultiplayer.com.
The release candidate installer (click) is available in the Downloads section for our mod.