3.35 full release Install the mod into your main Dow II retribution folder.
Readme file included with Credits and instructions.
Run either with Astartes.bat, or go to your Steam, go to Retribution, go to Properties, set launch options as "-modname Astartes" ,without the ""s.
I recommend setting graphics to Ultra high before installing or mod may crash on space marines. Races , tactics, and units: Space marines heroes all have a separate race attached.
Chapter commander is Adeptus Astartes, unlocking the contemporary 40k Space marines.
Legion commander is Legiones Astartes, unlocking the 30k era late Great Crusade Space marines.
Grey Knights commander is Daemonhunters, unlocking the Grey Knights.
IG heroes are the same: Cadian commander unlocks the standard IG.
Krieg commander unlocks the Krieg IG. Not suppressible, but fire slower if more powefully with their lasguns.
Tau commander: Tau race, similar a bit to IG. Very weak in melee, but good at range with plasma weapons.
Install the mod into your main Dow II retribution folder.
Step 1: Set your textures and models in game to highest, though setting it to the maximum graphical settings is recommended.
Step 2: Unzip the mod into your Retribution main folder. If installed correctly, Retribution main folder should have Folder Astartes, Astartes.module and 2 Astartes.bat files. One of the bat is for Steam, the other starts the game directly.
Recommended that you set the framerate to 50 and do not run youtube or media players like it or windows media player in the background, as that can trigger a non-mod related crash bug.
Superheavy and Horus Heresy tanks edition, limits lessened on some elites. Fellblade, Falchion, Glaive, Spartans, Typhons, Cerberuses, Scorpions, Lynxes, Cobras and Voidspinners, as well as IG artillery and even rarer Heresy Era tanks stand ready to do even bigger battles than before.
Readme file included with Credits and instructions. Run either with Astartes.bat, or go to your Steam, go to Retribution, go to Properties, set launch options as "-modname Astartes" ,without the ""s. If this does not work use the Astartes exe.bat .
I recommend setting graphics to Ultra high before installing or mod may crash on space marines.
BUG!: Do not use army painter tau or necrons, Tau use Imperial Guard in the army painter.
Races , tactics, and units: Space marines and Imperial Guard heroes all have a separate race attached.
Check Tutorials on this page for guide to where to find new units and how to use the races.
Chapter commander is Adeptus Astartes, unlocking the contemporary 40k Space marines. Legion commander is Legiones Astartes, unlocking the 30k era late Great Crusade Space marines. Grey Knights commander is Daemonhunters, unlocking the Grey Knights.
IG heroes are the same: Cadian commander unlocks the standard IG. Krieg commander unlocks the Krieg IG. Not suppressible, but fire slower if more powefully with their lasguns.
Tau commander: Tau race, similar a bit to IG. Very weak in melee, but good at range due to all of its weapons being plasma or melta.
The malcador has to be one of the best things so far, love it
Afraid I can't animate the turret in its tabletop heavy bolter configuration, nor can I make a weapon face sideways or backwards unless the original animation was set that way, like on the Chimera.
Malcador is a wery god tank, but here it does not look like the original, I saw Primaris and it seems to me that this discrepancy is due to the limitations of the game, although it would be very cool to see a more authentic Malcador and, which would be even cooler, Macharius. In any case, many thanks for all the work done and for continuing to improve the mod!
Yes I can only work with what the game has, especially animation wise.
The 5 all around heavy bolters was not doable with the firing arcs, so I had to improvise due to engine and animation limits.
changes?
read pinned article