This mod is not monetised. I will not be doing any paid mods nor set up a patreon. This is not an official GW licensed product. I will also not pull the mod, and will keep it on the net since any takedowns would be without merit. This mod aims at modifying Dawn of War 2 Retribution to portray combat in a more lore-accurate manner. Prepare to find Space Marines as powerful as the books depict them, ork hordes in their hundreds, and dozens of Guard tanks shelling into an incoming tyranid horde!

Description

Install the mod into your main Dow II retribution folder. Readme file included with Credits and instructions. Run either with Astartes.bat, or go to your Steam, go to Retribution, go to Properties, set launch options as "-modname Astartes" ,without the ""s. I recommend setting graphics to Ultra high before installing or mod may crash.

Preview
Vengeance of the Blood Ravens 1.0 (OUTDATED)
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epic40k
epic40k

Thank you!!

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Seregruth
Seregruth

great! will the 30K marines also feature ancient weaponry (volkites, grav guns, autocannons & rotor cannons for Devastators) or just a visual change?

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DeusImperator Author
DeusImperator

If I can get models for the volkites, grav guns or rotors, they may. They already have autocannons, if they use the chaos model.

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Seregruth
Seregruth

well rotary cannons are basically smaller assault cannons carried by terminators... I can make you a low poly model for the grav guns and volkites if you wish ^+ do you have a texturer?

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DeusImperator Author
DeusImperator

Afraid not, but I appreciate the offer! I have to admit, volkites and grav guns would be very nice, though Rotor cannons seem just like a weaker Heavy bolter (They did not quite have the same punch as Assault cannons in the rules).

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Seregruth
Seregruth

weaker than HB? So why would anyone use them? Anyway,if I create a set of volkite chargers and culverines, graviton gun and rad missile launchers (textures in dds), will you get them ingame and upload as update?

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epic40k
epic40k

You can get grav guns in 7ed 40k now too

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DeusImperator Author
DeusImperator

I think the rotor cannons had a weaker attack, but more attacks than the HB, thus better against hordes of weaker foes.

If the models work in game, sure I would gladly use them : ).

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CatoSicarius90
CatoSicarius90

thanks man i'm looking forward to see the evolution of this mod, i really like it :)

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cannonfodder101
cannonfodder101

Is anyone else having download issues? Mine keeps stopping after about a minute into the DL, no matter what mirror I'm using. I've tried downloading other mods as well, both from here and Gamefront, and this is the only mod I'm having this issue with, so I question if it is a network error on my end (although I could well be wrong). Any help would be much appreciated.

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cannonfodder101
cannonfodder101

I sit corrected. Now all of my Moddb and Gamefront Dl's are not working. I apologize. I'll see myself to the nearest Commisariat location.

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DeusImperator Author
DeusImperator

I should upload it onto secondary download though, just for the sake of multiple redundancy, beloved by the Omnissiah.

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cannonfodder101
cannonfodder101

I did manage to get the mod (flash drives are wonderful things) and as expected, it was glorious and of great service to the Emprah.

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DeusImperator Author
DeusImperator

Hope you'll like it : )

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Guest
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sjoerddz
sjoerddz

this mod i is sooo good i love all the skins with factions and that the space marines finally are able to kick some major ***!

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jolan12
jolan12

Hi !

This mod is just AWESOME !
I have pone question though : Is it possible to reduce a little bit the speed of the game ? :)

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DeusImperator Author
DeusImperator

What do you mean?

The speed of unit movement?
The speed at which units die at ?
The speed at which units are built?

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jolan12
jolan12

The move and fire speed. they were insanely increased by the patch.
Then, unit die extremely quickly !

I don't even have time to push X to retreat, my units die before.
Especially the tyranides :(

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DeusImperator Author
DeusImperator

Some units do die easier, like gaunts are meant as cannon fodder.

Warriors should have some staying power though.

I am considering making AOE and heavy weapons fire slower.

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jolan12
jolan12

Yes, but even heavy infantry and vehicules dies extremely quickly (in terms of second).
Flamethrower, autocanon, tyranides mines launcher and heavy bolter squad litterally obliterate any unit in 0.3s.

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CatoSicarius90
CatoSicarius90

I approve that idea, ' like to see units fire for some time and niot just boom everyone is dead XD

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Booster101
Booster101

I like the mod but a lot of text isn't shown in my game and I just see "$0000000 no range" instead :(

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jolan12
jolan12

I bet you don't have your game in English.
Search in the steam file, and go in

C:\Program Files (x86)\Steam\SteamApps\common\Dawn of War II - Retribution\GameAssets\Locale\English

Put all the files in the locale\YOUR LANGUAGE

It should works

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Vvacjrier
Vvacjrier

I'm not sure if anyone has already written this as I'm too lazy to read through all those comments

I also experience this bug, where your game crashes every time you want to play as SM,. Now, I opened my warnings.log to see what happened and saw it had some kind of problems loading textures.
This may sound illogic but setting my graphics on Ultra fixed it (I had it as low as possible before, as my rig is pretty low standard)

I'm going to fiddle around with my settings some more and try to find out which specific settings are causing this. Then I'll come back here and tell you ;)

EDIT: wanted to post this on the main page actually...just gonna copy-paste

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DeusImperator Author
DeusImperator

It should be in the readme that it requires Ultra textures I think!

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lammiviljam
lammiviljam

I have moved the Astartes_1.0_.7z-file into my DoW 3 Retribution-folder and written -modname Astartes into my launch options in Steam. The game either crashes or the unit skins don't change, ie. the mod doesn't activate.

Can you help me please? I have changed the graphics to ultra high everywhere.... I'm not a computer genius, so if you have advice, you pretty much have to walk me through it; thanks in advance! :)

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DeusImperator Author
DeusImperator

Did you unpack the 7.z file, which is a compressed archive like Zip?

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Guest
Guest

when there is a release? and in what a difference between gamma and version 1.0 why gamma to weigh more than version 1.0?

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DeusImperator Author
DeusImperator

Release 1.2 is coming soon. I sometimes cut duplicated assets to trim down file size.

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Guest
Guest

when shall make the Necrons ?

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DeusImperator Author
DeusImperator

When somebody makes Dow2 compatible models for them.

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MrBaneblade
MrBaneblade

mod is great but is un useable in multiplayer, when i or a buddy go to join eachothers game, it just comes up as UNKNOWN_JOINEVENT and refuses to alow us to join eachothers game

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Jack_Jack
Jack_Jack

Does not work, perhaps only original game by steam, I do not steam and will not spend 50real to test this mod, please launch version for everyone to play, much will have more players, see example FA community forever, Edain Mod, Command Conquer General among others ....

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Guest
Guest

I'm having an issue running the batch file to play the mod as all I get is: Windows cannot find '\steam.exe'. Make sure you typed the name correctly, and then try again.

I know this is an issue with having steam on another drive, I just don't know what to edit in the batch file to get it running. I've tried setting launch options to -modname Astartes, when I try running the game with this it just brings up the debug error crap.

If anyone could tell me what to edit in the batch file that'd be great. Steam is installed on my D drive if that helps.

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DeusImperator Author
DeusImperator

No idea I got Steam and thus dow2 on D drive too!

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aisharp
aisharp

does this mod support LAN?

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AIZender
AIZender

Are there any working links for the download? Anyone?

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Guest
Guest

Is this mod for Campaign mode or just multi?

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DeusImperator Author
DeusImperator

Just multi. I have a dow2/CR campaign mod though.

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xBadxKarmax
xBadxKarmax

I registered just to make sure my question gets viewed.

Is this mod applicable for the Campaign mode?

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DeusImperator Author
DeusImperator

Nope! But feel free to check my Dow2 campaign mod!

Forums.relicnews.com

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HiveRodros
HiveRodros

Hi man! I have some cuestions and/or sugestions (sorry for my bad english, im a foreigner), and some ideas too:
*Wy you dont use the Tau units voices of DOW 1 in your MOD?
*Wy you dont use the Krieg units voices of the DLC and his unit portraits too? also, you can use the Krieg lasgun pattern and uniform of the DLC, i think they are more preaty. I use The Krieg Granadiers that i found in the Comunity Patch MOD in my vanilla and is perfect.
* Wy you dont use the Chaos Lords skins Of some important Warbands (like the Nigth Lords of Shuma, Death Guards, etc)?
* In the Legion Astartes some of the Legionaries have black armours wile the rest have the color of their army. (I dont know if that is a bug in my computer or what).
* The aura of the wings of the Exalted Autarc are visible in my game (looks awful man).
* The Angelos portrait of the Captain is awful man XD
* I sugest that you look into shuma´s page for some more portraits...
* And Thats all, thanks for this Fantastic MOD...its beautiful
(Sorry for repeat, Now i am registered XD)

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DeusImperator Author
DeusImperator

- Not sure I canuse the assets legally.
- same.
- I use most of them. Not sure why not that one.
- That must be a thing with your PC.
- On the autarch unit? Or the swooping hawks?
- It is the in game portrait.
-Hm I got some of them!

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HiveRodros
HiveRodros

Man i forgot! There is a skin in shuma page, of the karskin weapons skin too, its soo cool XD

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DeusImperator Author
DeusImperator

They are already in.

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SogViper
SogViper

Mod crashes when you play as space marines and thats the best part of the mod please help

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DeusImperator Author
DeusImperator

Read the readme please. Put the texture settings on Ultra!

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