Unreal Tactical Mod is an going work for Unreal Tournament 3 Mod. This focus on weapons, vehicles, and buildings tech builds. The game mode will feature build or destroy the enemy base. But be aware that the enemy will setup defense positions. That is predetermined money credit in the game default given during game start up. So they would not destroy the base to end the game fast. The commander or player who will be the leader to control the buildings function in the game. This include team work to win the game. But depend on the maps and their terrain build.

Post news Report RSS Somewhat back but still thinking.

Very slow work in progress. Being back working again. Changing to UT3 to UDK develop phase.

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Sorry that I have not yet shown some work in many months. I been working on other stuff and real life stuff.

The reason I stop developing was the UI layout that scaleform. That hinder me in the developing the game. As was I transferring some of my assets. I working on the UDK as it was more developed way to be stand alone. One of them is Actionscript 3. As a new develop change my mind in the Nov. Build 2012. That allow me to develop the UI a bit.

Sorry about the teams that has fallen apart. I try to keep my work done. Just I back to one man team.

Still it is in the alpha phase it not easy to show work if bit of pieces are not working to my liking. I build it before I release some new about it. I been rethink of my asset and develop something similar and new but old as well.

Once thing to note if I can finish the project as I trying to keep my work up as my life doesn't hinder something.

Please note some of the links are outdated as I need to work on the project as I try go some thing working again. Trying to build some that I like without hinder of the coding and without restricted part of the game.

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Dragux
Dragux - - 96 comments

I thought you were working with MoodyDave on creating a stand alone after his OVA was finished?

Would be interesting to have seen that all together released together, hope everything works out though

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