When the Combine locate your Resistance hideout, you are forced to flee into the depths of the Outlands. Travel through breathtaking forests, dangerous mines and infested industrial buildings through three exciting chapters of Half-Life 2 gameplay. But are there more forces at work here than meet the eye?

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The coast Part One Screenshots Part One Screenshots
Blog RSS Feed Report abuse Latest News: Long overdue update

2 comments by MisterAddy on Jan 5th, 2014

Progress on this mod is a bit slow, but I am still working on it. At this point it is playable from start to finish, and I am now doing more detail passes, lighting and optimisation. I will be looking for voice actors and beta testers at some point soon.

All things considered I will not be posting a release date as the time it's going to take will depend on how much work I can put in over the next few months. At this point I want to get the whole mod finished as soon as possible, and there is one large section of gameplay that I am considering scrapping, since it will take a lot of work to get it to a releasable state.

The coast

I realise this isn't a particularly interesting update but I would rather focus on finishing the mod than making fancy trailers and screenshots. Thanks for your patience!

Post comment Comments  (0 - 10 of 14)
xtmgmr Jan 22 2014, 11:56pm says:

any new updates on the mod?

+1 vote     reply to comment
OJJ0874 Jan 1 2014, 11:56pm says:

Looks good so far, just a question, will your retreat entry to the begginingville competition ever get a sequel?

+1 vote     reply to comment
MisterAddy Jan 5 2014, 11:46am replied:

This is that sequel. Retreat from BeginningVille will be Chapter 1 of this mod.

+2 votes     reply to comment
OJJ0874 Jan 5 2014, 7:12pm replied:

Oh wow, I couldn't see that before but looking at the screenshots now, it's very clear

+1 vote     reply to comment
Tobeas Oct 25 2013, 4:55pm says:

Oh, damn, its MisterAddy. You are quiete famous on planetphilip :)
I sure enjoyed Retreat. Consider this mod tracked :)

+1 vote     reply to comment
MisterAddy Oct 25 2013, 5:39pm replied:

Haha, thanks but I'm not sure I classify as famous...!

Which reminds me I really should have posted some updates on this page. I am still working on the mod, but slower than I would have liked because I've been doing other things. I'll put up some more screenshots as soon as more of the later areas are detailed.

+2 votes     reply to comment
ImmortalKombat Oct 18 2013, 10:30pm says:

Just wondering, will you be using Custom Weapon Models or the default HL2 weapons? I know it would be harder, but Custom Models would be better, I never liked the old HL2 weps (never had iron sights).

+1 vote     reply to comment
Tobeas Jan 14 2014, 12:48pm replied:

If you knew how hard it is to code Ironsights you would not have said that :)

+1 vote     reply to comment
BiLL364 Sep 9 2013, 11:29am says:

This mod is looking really good, can't wait for it to be released! I have one question though... Is there any way I can play it (or any other mod for that matter) using Synergy? That way me and a friend of mine could play it cooperatively. Thanks!

+1 vote     reply to comment
tdDaz Aug 6 2013, 4:45pm says:

Ooh, glad I checked the Half-Life 2 modding section today, tracking this :) Good luck with it!

+1 vote     reply to comment
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Uncertainty Principle
Uncertainty Principle
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