When the Combine locate your Resistance hideout, you are forced to flee into the depths of the Outlands. Travel through breathtaking forests, dangerous mines and infested industrial buildings through three exciting chapters of Half-Life 2 gameplay. But are there more forces at work here than meet the eye?

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Here's some more information about this mod for you.

Posted by MisterAddy on Aug 3rd, 2013

Here's some more information about this mod for you. Uncertainty Principle is a continuation of my map Retreat, which was the winner of the BeginningVille competition on PlanetPhillip.com. Retreat will form the first chapter, followed by two further chapters which are currently under development.

Part Two WIP Screenshots

These new maps continue the forest theme before moving to some new locations. The mod is a mix of combat, puzzles and exploration in addition to travelling sections. Gameplay will be pretty close to the classic Half-Life 2 style, with some new situations and puzzles. A variety of new materials and voice acting help to move the story forward.

Part One Screenshots Part One Screenshots

Whilst the first two chapters are very near complete (with some graphical enhancements to Retreat), the rest of the mod still needs a lot of work so I am aiming for an autumn release date.

The mod follows the story of a Resistance fighter fleeing from the Combine in the Outlands. Keep in mind that things are not always as simple as they first appear...

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Capt.Host Aug 3 2013, 2:43pm says:

This actually looks good. I'm tracking ;)

+4 votes     reply to comment
haawok Aug 3 2013, 10:01pm replied:


+1 vote     reply to comment
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