- All new GC maps featuring the complete Galaxy - The size of the galaxy has been greatly increased, and the distances between planets scaled up significantly - 134 authentic Star Wars planets, with tactical battle maps, proper planet descriptions and bonuses for each one - All planets are positioned accurately - All planets are scaled down in size, and are scaled authentically according to their approximate size when possible - Authentic trade routes have been added - Hyperspace travel multiplier has been lowered, meaning travel time between planets is slower - Trade route multiplier has been increased, meaning trade routes function as space highways (more strategic consideration is required when deploying fleets across space now) - Conquest AI has been enhanced, making the enemy more aggressive in its ability to build and mobilize units - Corruption stink clouds have been removed for aesthetics
Things that need to be done or that I would like to see done for v 1.1
- Fine tuning the strategic AI to make it more effective
- More unique planetary occupation forces at the start
- Add more ships or combine with some of the other great mods
- Add more heroes
- Fix a few graphic glitches like the strategic mini-map
- Fix typos
- Implement any user feedback
All new GC maps featuring the complete Galaxy, 134 authentic Star Wars planets, with tactical battle maps, proper planet descriptions and bonuses for...
- All new GC maps featuring the complete Galaxy, and several regionalized areas - The size of the galaxy has been greatly increased, and the distances...
how can i install that?
I have the steam version of EAW
Do you know what I should put in the target and start in area for the file titled
"Click to play"
no what you do is open the file and drag the content to your Mods folder then you go to properties and click set launch options then write the following: "MODPATH=Mods/[insert mod's name here]"
Is this mod buggy or is it just me that has its space stations hijacked by ZC randomly? I take over a planet, build a space station and painstakingly have it reach Lv5 only to have it corrupted, when I send Emperor or Mon Mothma to remove it, it starts a tactical battle and all the ships I had on that sector comes out of hyperspace as if they just entered WITH the hero and my space staion is a ZC station all of a sudden. Which means I have to destroy it, after the battle, ofc no space station and has to be rebuilt...... Annoying to say the least.
Hi everyone.
I'm addressing this to the map creator:
I'm a modder and i can't get RaW to work on GC multiplayer.
I would really know if you can help me, maybe just telling me where the file to not get the "access violation" are, or something else we all get wrong.
Thanks a lot!
Would actually be worth getting this if the consortium was removed.
Is there an AI? I played galactic conquest and I saw pirates who never moved from the base, and I never saw the rebels do anything. Should I re download, or did o do something wrong.
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it is a awesome great work and it work very well (but in my case the AI is inactive ) that is maybe because i have a gold edition.i get that to run but the AI get missed some how-.
however this mod is great and i restall a other version to get this run.and maybe i buy the game again haha
ty
bg
willen
it wont work with the steam version