Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.

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Acclamator takes fire
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arch001 May 25 2010, 10:40am says:

very nice

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Theta.Sigma Author
Theta.Sigma May 25 2010, 10:46am says:

For some reason, the contrast has been lowered on the preview image... The view original shows the reflective surface of the vessel more, it seems.

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Ratchet66 May 25 2010, 10:57am replied:

It could be those new thumbnails that were announced recently

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joey5452 May 25 2010, 11:59am says:

what happened to the front section of the bridge its lookign green

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Theta.Sigma Author
Theta.Sigma May 25 2010, 12:00pm replied:

In this picture the bridge area has been hit by enemy fire; it's blackened and charred.

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joey5452 May 25 2010, 3:04pm replied:

so the bridge is destroyed or just black ?

o and i like the new laser projectiles
cant wait to see more shots

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Theta.Sigma Author
Theta.Sigma May 25 2010, 3:16pm replied:

These were unrefined projectiles; already since then they've been greatly improved. Will get some shots of some soon, I hope - and if you're lucky, some of the high detail explosions too :D

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LucianoStarKiller May 25 2010, 2:47pm says:

light damage?
loosing a hole part of the hull is more serious than you may think (joking)
good to know
pretty good model and effects

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Theta.Sigma Author
Theta.Sigma May 25 2010, 3:15pm replied:

Yes, light damage. You should see the graphics we've got on ships that are on the point of going down ;).

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alenoguerol Online
alenoguerol May 25 2010, 3:38pm says:

i love models that lose parts when you destroy hardpoints
its a lot better than just some smoke
i look forward to play this

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SCΛRECROW May 26 2010, 3:46am says:

That looks bloody nice!

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KristianLar Jun 20 2010, 9:01am says:

Damn... Cannot wait to plaay this mod :D

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TheRevanchist Jul 13 2010, 12:50pm says:

that acclamator won't live another day
nice as usual

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This isn't posted because it's particularly intriguing, but rather because it shows two things:

A) Our pretty new Acclamator, here her shields have been brought down by enemy fire already, and she's taking evasive manoeuvres on the edge of combat, showing some light damage and just being impacted on the starboard at the rear by a turbolaser as she pulls away. All particles are new and even shield and hull impacts of weapons have their own explosions and effects, specific to what the weapon is that is hitting it, the calibre etc.

B) Yes, this is a shot from in-game. We're approaching alpha testing capability, as we're beginning to get content running, and with much of our enhanced particulate graphics already made, many things can be viewed in-engine properly now.

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May 25th, 2010
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