The new Tyranid Codex for 5th Edition 40k got released over the weekend, and everything is madness and chaos. A lot of the new-for-Tyranids stuff from 4th Edition got ripped out entirely (the Carnifex, which got 20 biomorph options in 4th Edition, now only has 5 biomorph options, and Without Number is now an Imperial Guard thing, not a Tyranid thing!), and a slew of new units got added.
The whole playstyle of the army has gone from "swarm or nidzilla" to "specialty swarm", and we're trying to keep up with the changes. Although most of the 5th Edition stuff won't feature in 0.5 (which finally seems to be moving along), it looks like it'll streamline 0.6 a lot - it's the little things, like all the ranged gaunts being rolled into the catch-all Termagant which will make the game a lot faster to play.
So hopefully we're looking at units that are customised faster without all the button-clutter in the buildings. Which is good because button-clutter is what prevents us from adding new units (if we don't have button space, where do we put them?!), and the new edition has seven never-seen-before monsters in it - and that's if we're not counting the Shrikes (winged warriors) and Sky-slashers (winged rippers)!
We've set up a 5th Edition suggestion thread so you can have your say. There's a lot of badass stuff in this new codex, and inevitably some of it is gonna get cut from the mod (we can't fit everything, sorry!), so we'd like to hear what people like about it and what they don't.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Tyranid Mod. We love games like Dawn of War that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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