This little thing came up as an idea/challenge of mine to make a game similar to the recently popular Iron Lung- controlling a "submarine" with little to no visual help, keeping the player in a limited space. This game however has no connection to Iron Lung story-wise.I hope you will enjoy it!
How to Play? (Recommend to try the mod first without reading this!)
In Tungsten Spider, the gameplay consists of moving the submarine/submarine spider through perilous terrain to get all of the five Objects.
The Tungsten Spider is controlled by these two levers, the red one moves it in the X axis, the blue one in the Y axis.
Your position is seen on the map, at the crossing of the red and blue line (This works similarly like the Tactical Map in Half-Life 1, where you use it to kill the Gargantuan in Surface Tension chapter!)
Your objective is to collect all 5 objects on the map without entering the Red zones on the map (rock). Yellow areas are fine, but they will launch the Tungsten Spiders' warning system, you're getting closer to the rocks after all!
Once all Objects are retrieved, it is time for you to deliver the Sixth- just turn around. You'll know what to do.
Warning: these steps expect you to have a Steam version of Half-Life 1!)
Full release of the mod, potential fixes to unforeseen/untested bugs may follow
Loved it! You nailed the gameplay of Iron Lung perfectly while still maintaining some individuality! Here's a playthrough I made:
Hello, thank you very much for the shout out! Your video was very informative, I will be sure to apply some improvements from your observations soon!