LSD Dream Emulator is a total conversion for Half-life that is meant to replicate the 1998 game by Outside Developers and Asmik ace. The game is extremely rare and isn't being produced and sold by the companies that developed and published this unique game. The mod will use converted textures, sounds, music and videos from the original


LSD Steam Group:
Members of this group will receive access to early versions of the mod for testing purposes. If you would like to help beta test, please join this group.

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Fog or no fog

News 9 comments

While actual work on the mod hasn't been done, a lot of planning has gone into the mod over the past few days. We have decided that the mod will be on either the XASH or SING engine and will use Spirit of Half-Life. We've decided to use XASH/SING because it looks much better than regular Goldsource. Spirit of Half-Life is being used because triggers need to move with their objects.

Another issue is fog. The original LSD used fog to help performance and for the effect. Spirit of Half-Life includes fog. I was wondering whether to add it or not. Most likely we will add it, but to a lesser effect than the original LSD did. What do you guys think?

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Nyct0Reap3r
Nyct0Reap3r

Interesting!

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Guilherme.374
Guilherme.374

I wonder why there is not a Osamu Sato fan Group here on moddb

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OsirisGodoftheDead Creator
OsirisGodoftheDead

This mod was always kinda a pipe dream... If you're looking at this there's a unity project that has the same goal we did. You can find more here: Lsdrevamped.net and here: Blog.figglewatts.co.uk

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samppak98
samppak98

Ok, you're just awesome for porting a gem to finally running at a constant FPS, not having annoying footstep-sounds, and making it so that it's very easy to play. I have a few ideas that I hope you'll take into account. First abolish save system, if you accidentally run into a wall and link, there mustn't be any way back, and you're just able to 'Save-scum' to your heart's content which means saving on a interesting spot and test something in that dream-level and then loading and testing something else interesting in that level. It shortens the game's span! that's not anyone would want..or is it? I mean if you wanna find out things in a dream-level, you can only do it to one object. If there's some other interesting object, you must test it out on some other dream. And the footsteps...Apparently you're gonna implement new footstep-sfx, please don't make the sounds high-quality, it wouldn't feel fitting imo, and keep the original sound effects from the orig. game as much as possible. About the models...I still want to see low(er)-poly models with very soft-quality skins, it helps enhance the feeling of dreaminess, as at least in my dreams, everything looks a little fuzzy and incomprehensible...And one more time, YOU'RE AWESOME! And what is the release date?

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Flimkid
Flimkid

Please make it this year! I don't care if I have to wait till Dec. 31 2014 just don't cancel it! I will play this everyday! 10/10 keep this going.

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Guest
Guest

most of the mods that are dead i dont really care, but, please, keep making this mod, it will be awesome!

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Pouch
Pouch

I Agree , i really want to see this !

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LordSmugleaf
LordSmugleaf

Inb4 "THIS MOD IS DEAD" spams...

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jakey1995abc
jakey1995abc

Me and a few friends are really excited about this mod :D Please do not disappoint us and everyone else who follows it by cancelling it, like so many other modders do :(

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OsirisGodoftheDead Creator
OsirisGodoftheDead

I will not cancel this project. I have been very busy with Hazard, I had no idea it would end up as such a huge project, but I will find time to develop this.

Reply Good karma+2 votes
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