Terran Special Operation Force is a Third Person Shooter mod for StarCraft II, which takes the player into the role of a Ghost operative of the Terran Dominion.

We are still working on the Storyline, so expect more details after the release of StarCraftII: Wings of Liberty, since we don't want our story to be in conflict with the Story of the Campaign.

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Blog RSS Feed Report abuse Latest News: Terran Special Operation Force is alive again

4 comments by Tomura on Apr 28th, 2010

Terran Special Operation Force is now officially under development again, like we promised, when we stopped development of the WarCraftIII version of this Mod.

It took a little longer than we expected, since the release of StarCraftII was postponed, but now that the editor is out we immediatly started to create our first Shooter Controls for StarCraftII to see what the editor is captable of. And we were quite impressed.
(It doesn't mean that we did nothing at all after we stopped the development on the WCIII version)

You can expect some updates and first screenshots and videos from our Testmap, where our systems are tested, to be here soon.

So now it's official: Terran Special Operation Force is now under development.

Post comment Comments  (0 - 10 of 46)
hammerotg
hammerotg Jun 24 2011, 3:43pm says:

this mod is dead

+2 votes     reply to comment
hammerotg
hammerotg Jan 4 2011, 2:36pm says:

why dont you add a skermish mode where you can play against the other 2 teams?

+1 vote     reply to comment
hammerotg
hammerotg Jan 4 2011, 2:33pm says:

will you make mods like this for the other 2 teams in the starcraft universe?

+1 vote     reply to comment
Charlie_Sheen_WIN
Charlie_Sheen_WIN Oct 19 2010, 7:00am says:

Any chance you could use the high poly model that Malu uses in his maps? Also for Hell_Ya's TPS tutorial you posted, there's no strafe, which I'm sure for a few people could be somewhat annoying.

+1 vote     reply to comment
Tomura Creator
Tomura Oct 30 2010, 5:42pm replied:

As far as I know and from what I've seen from malu, he uses the standard stuff from StarCraft II mixed with some of the storymode models.
My Computer is only able to run StarCraft II on medium settings. That's why everything has lower quality and I can't record movies ingame.
We're planning to make a lot of custom assets. You can expect those to be optimized to look great in Third Person.

And BTW: malu and TKC joined our team, but they will also keep working on Project Vector.

I think I will be writing a news to cover everything that has happened with the development this mod.

+1 vote   reply to comment
Tomura Creator
Tomura Oct 30 2010, 5:53pm replied:

BTW I forgot to mention that you can see a older version of the mod in action when you watch ModCraft ep 2. Livestream.com or Forums.sc2mapster.com
Both hosts (Xaragoth and Otixa) are also working on this project.

+1 vote   reply to comment
NOKI
NOKI Sep 19 2010, 1:05am says:

Do you want other TPS SC2 mods to out-popular you?
Post some more updates. It's been a while.

+1 vote     reply to comment
Cybio
Cybio Sep 1 2010, 11:11am says:

Update / News ? :)

+1 vote     reply to comment
SkuDG
SkuDG Aug 12 2010, 1:01pm says:

Reminds me of starcraft ghost!

+1 vote     reply to comment
medicdude
medicdude Aug 8 2010, 1:44am says:

Looks like you've got something good goin' on here.

+1 vote     reply to comment
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