Your name is Mark Hunt, an elite Marine sent in to ‘clean up’ the Black Mesa Incident. Near evening your platoon was ambushed by a superior force, taking you completely by surprise. In the chaos you became separated from your C.O. and by sheer luck evaded the atomic blast that followed. The Brass didn’t call it luck. You were courtmartialed for desertion and sentenced to ten years in a maximum security prison. Black Mesa wasn't even mentioned in the court case.....
Two years into your sentence, something happened…

You awoke in your cell one morning to find a clean cut stiff with a briefcase standing by the door. He was government issue lackey all the way, complete with crew cut and quiet smirk. Your instincts screamed not to trust him, but he made an offer you couldn’t refuse. Pull a simple operation for him, and you’re a free man. You couldn’t say no.

The G-man worked for a top secret paramilitary branch of the FBI. A conspiracy theorists dream; Stone faced puppeteers pulling invisible strings, operating above and beyond the law for their own inscrutable purposes. As of that day, you ceased to exist.

That was two weeks ago. Last month sitting alone in your concrete cage, the walls cold and crushing, the thought of a mission was ambrosia. Freedom was all you could think of. Now that cell’s looking pretty cozy. The mission as the director explained was simple. Infiltrate an underground weapons facility owned by a massive multinational corporation, ‘procure’ a canister from the bioweapons lab and get out in one piece. Just like stealing candy from a baby. A baby in the seventh circle of hell.

You are to enter the main facility and work your way to the labs. How is up to you, but should you trigger the alarm your chances of getting to the chemical are going from impossible to worse. Upon reaching the office complex you will find a Hazardous Environment Suit belonging to one ‘Gordon Freeman’.

His ‘absence’ has already been arranged by the department; Assume his identity and enter the labs. From there it should be a cake walk, if you’re lucky. But if there’s one thing you’ve learned in two years in the brig, it’s that Lady Luck is a bitch. Intelligence has received reports of a radical terrorist organization planning actions against the facility. At least the security guards aren’t out to kill anyone they see. Should this organization interfere with your plans, remember: You are above the law. Don’t let anything stand in your way.e

Contact with headquarters will be maintained via a special encrypted radio. As with the rest of your equipment, under no circumstances may any evidence of the department’s existence fall into enemy hands. Good luck, soldier.

This was originally created by ~Eivind Larsen (his contact details are in the readme).

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Trespasser

Trespasser

Full Version 1 comment

Open up the zip file as usual,extract all the files into our Half Life folder. A new map should then have been created : "hltres" (Without the quotes...

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Guest
Guest - - 691,396 comments

This is the author of HLTRES writing. It's correct as you say, I was 16 when I created this mod. It feels like it was yesterday! I had great fun when making it. Thanks for all the positive and encouraging comments :-D I'm thinking of creating a HLTRES version 2 or a follow-up in the source engine. What do you think?

Best regards,
Eivind Larsen (author of HLTRES).

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PsyWarVeteran
PsyWarVeteran - - 1,866 comments

You deserve it buddy, I enjoyed playing it back in the day. I hope you're still around.

I'd love a continuation of anything HL coming from you. But I'd prefer the good old GoldSRC instead of it being a source mod. Up to you of course.

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Ravensholm
Ravensholm - - 163 comments

I keep getting stuck at the part with a broken ladder and you can push two soda can (?) crates presumably to be able to use them as a step to reach higher. But each time you get to the loading of the map transition, the crates disappear. They reappear when you go back through it, but the crates are uselessly out of reach. If you try to pull them through slowly, you get stuck in them. I can not pass that part. Also at the very beginning when you kill your first two soldiers, if you jump a little too far and go over the barrels, you can fall between them and the rock face making you permanently stuck.

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McBloccguy0
McBloccguy0 - - 28 comments

same, i also have the soda can box problem

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JimmyCognitti
JimmyCognitti - - 70 comments

A good mod featuring interesting level design, nice puzzles and a compelling action-packed story.
This is actually a very impressive piece of work, taking into account the fact that the author of this mod was only 16 when he made it.

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Weperlol
Weperlol - - 84 comments

Nice mod, great mapping.

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TheUnbeholden Creator
TheUnbeholden - - 3,609 comments

This is a mod that really stands out from the rest I've played as of late. It takes a different environment and a really good storyline to go with it, and pits us against my favorite enemy. Terrorists.

+Really good level design.
+Good atmosphere, a old dusty bunker, with a nice premise
+Some nice scripts
+Decent combat that favors the new weapon, uzi.
+A actual ending
+2 well placed puzzles
+medium to long in length, coming just under 30 minutes

-Few weapons types
-One enemy type
-The small number of scripts can be jarring when you can't interrupt them when you fire at them
-The timed ending sequence can be tough & annoying for most people, especially if you haven't got the crossbow ammo.

8/10

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TheCop
TheCop - - 3 comments

Can you please add me to friends list? I want to view a list of mods you posted on moddb, but your profile is private. And I dont know how to write you a message in other way than posting here.

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GabeTheKid
GabeTheKid - - 771 comments

i taught that this is a remake of the beloved Trespasser game form 1998 :D
anyway its a pretty good work! looks pretty for a hl1 mod

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2muchvideogames
2muchvideogames - - 145 comments

Pretty decent mod. You (and the terrorists) get to use a fun weapon that I'll not be revealing. Go download and play it.

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