Continuing development where Cavedog left off... Total Mayhem includes improved versions of 3rd party units by unitmakers from the last 12 years of modding TA. All units have been bugfixed, most have been remodeled, re-textured and re-rendered to Cavedog standard. The entire game balance has been improved. This is intended to be what Cavedog would have done if they continued to support the game.
Total Mayhem beta 6.8 is released! Not sure why I continue to have the beta tag, maybe I want to break gmail's record. Wait, I've already broken gmail's record... ;) Totalm Mayhem 6.8 is a major refinement release. Big changes to economy to make it easier to manage, changes to aircraft to make them more useful and harder to kill with non-AA units, and a lot of lower quality and/or redundant units removed. The new Spider Pack 2012 and Tortoise pack have been added.
Posted by gamma_TA on May 25th, 2013
So the plan for the next couple of versions is set:
Version 6.9 will add new Tier 3 Aircraft and hovercraft factories and units built from them, about 2 dozen more units altogether. Also planned is geothermal and moho upgrades, jammer towers, and also LOS (Line Of Sight) towers built by minelayer vehicles.
Version 7.0 further in the future will be all about the addition of a resurrected and renewed race, The Lost Legacy originally by M3G. This is a huge project and will take a while, it's a good thing we've already started on it. You can view progress here.
For more details, visit the Total Mayhem 6.8 TAU forum topic here. ...or just scroll down for the download!