Total Mayhem takes Total Annihilation, bugfixes and extends it the way Cavedog might have. Early game pace is quicker, many new units added (longtime players may recognise some 3rd-party units), including a whole new 3rd tech level tier. Existing and added units have been bugfixed, rebalanced, re-modeled, re-textured and re-rendered to equal or exceed the standard of the original TA units.
Ingame screenshot from the soon-to-be-released Total Mayhem beta 6.3
Hey, sweet.
Those are pretty cool!
what does the 6.3 update consist of?