For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilation which can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including Cavedog quality models, textures, and presentation - a feat claimed by many, but realized by none; new GUI and extended menus; unique upgrading system for defenses and resources; deflective Shield Generators; mass unit Teleportation Gates; automated mass loading and unloading transports; Multi-Unit-Air-Transports; proximity bonuses for adjacent Fusions and Energy Storages; Surfaceable subs; walking ships; Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking; and much, much more!
TA:Esc features new expanded menu and GUI along with improved unit models and texturing
Edit: This shot somehow many its way onto the Total Annihilation product page on Impulse: Impulsedriven.com LOL
every unit except for the moho in this screen has been modified from OTA.
- extended UI
- shadows on hovercrafts
- improved models for krogoth, warlord, executioner, goliath, sumo, punisher, intimidator, and commander
- obviously bigger krogoth and intimidator
- deck laser on the executioner
Edit: Damn, it showed up on Moddb as a TA Bugfix screenshot Moddb.com