The fine individuals who have brought you C&C Tiberian Dawn Redux and Tiberian Sun Redux for CnC Zero Hour, have decided to switch over to CnC 3 to give you a more Tiberian Sun themed mod then they could on Generals Zero Hour. The mod will feature all of the Original Tiberian Sun and Firestorm units, together with new never seen before Forgotten units and structures, GDI and Nod Tiberian Dawn Timeline units and structures you can capture on the battlefield or even if you want play as them, and remove those Hightech egg-heads from the battlefield. With all this extra firepower a new faction have arrived, little to none information is available at the time for what there purpose is in this war, but we will find out soon.

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Circular0rb
Circular0rb - - 2,124 comments

Awesomeness, great work

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AirborneSn1p3r
AirborneSn1p3r - - 3,137 comments

very cool

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Anubis_theDark
Anubis_theDark - - 718 comments

While the whole thing brings up memories, those textures need alot of work. They are as basic as they can get. And those models could use a bit of loving to :) .

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FekLeyrTarg
FekLeyrTarg - - 1,042 comments

Well, I think they will improve them. But it's great to see that TSRX is slowly taking shape.

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MrTimm Author
MrTimm - - 4,994 comments

well this work is from almost a year :p

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Stuntcrab
Stuntcrab - - 121 comments

Aaaaaaaaaaaaah I wanna play this mod I can't wait for it. It looks so awesome.

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Sarge_Rho
Sarge_Rho - - 4,654 comments

Just a minor critique: The rear engines of the Orca Transport are fixed, they can't be vectored. Instead the Transport has 2 large jet engines on top used for movement, and maybe the forward lift-fan for maneuvering.

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MrTimm Author
MrTimm - - 4,994 comments

they are fixed and dont rotate

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