"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

Report content RSS feed Tiberian Dawn Blog #16: The Art of Déjà Vu

Happy holidays from Tiberian Dawn! We are releasing our latest blog this week, with many models and other goodies to show off. Brace yourselves, commanders, this one is full of content!

Posted by Duuude007 on Jan 1st, 2009

The team at Tiberian Dawn has been working quite actively behind the scenes, to prepare a new mountain of content for our fans. And we promise not to leave you disappointed, with our next monster blog.

In our Holiday blog, we are releasing our latest and greatest models, both units and structures, which will be seen in Tiberian Dawn. You will also notice some nice new features in this blog, which provide extended detailing of what each model will look like up close. These are just two of our many models being released in Blog #16:

In the following few weeks, we will be preparing finalized models for some special unit updates, bringing these models some much needed skins.

Speaking of skins, we have updated our A-10 Warthog into a new texture version. Our very first completed model now has more classic style coloring as it did in Tiberian Dawn, with extra care placed on the detailing of every panel & bomb. Because Nod gains access to the A-10 in multiplayer mode (via crates), we have updated their aircraft texture as well.

We also have been working on new FMV content, and our high-poly models are being developed in detail to provide you with extended realism while carefully respecting many of the classic designs.

Blog# 16: The Art of Déjà Vu

We are still in need of select recruits to assist in various aspects of our mod, please drop in a message if you think you have the skills that we need!

To check out Tiberian Dawn's Blog #16, Click HERE!

Post comment Comments
MrTimm Jan 1 2009 says:

This is just so cool! cant wait for a release keep up the good work guys

many props from here.

+1 vote     reply to comment
VulpineComplex Jan 1 2009 says:

Finally guys, jeez. :P

+1 vote     reply to comment
Mars_3K Jan 2 2009 says:

Asskickery. :-)

Hope you guys have a great year.

+1 vote     reply to comment
Ferkhat Jan 2 2009 says:


+1 vote     reply to comment
Duuude007 Author
Duuude007 Jan 2 2009 replied:

Don't miss the new images and downloads added on our mod page in ModDB ;)

+1 vote   reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

C&C3: Tiberium Wars
Abandoned Mods
Send Message
Release date
Mod watch
Start tracking
Related Games
C&C3: Tiberium Wars
C&C3: Tiberium Wars Real Time Strategy
Related Groups
War Studio
War Studio Developer & Publisher with 47 members