"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

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Ferkhat
Ferkhat Oct 23 2009, 1:52pm says:

holy, omg it has that old feeling of nod. Good job guys!

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Description

Modeled by Ric and given Texture by both Ric and Soviet_Deso, the Temple of Nod is the epicenter of Kane' activities. Armed with only one weapon- the Nuclear Missile, the temple resembles a giant scorpion with the most deadly of stings.

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Type
Demonstration
Date
Oct 23rd, 2009
Size
1120×570
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