"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
A perspective image of the GDI Hovercraft, showing off the detailing of texture made by Blue_Screen.
"Reinforcements have arrived" - Ahhh those were the days!
"reinforcements have been killed instantly because they were sent to a location full of NOD troops" - GDI always send their troops into a hot zone. :}
lol yeah. never liked that accept when they gave you free tanks or a commando. XD
Those were the good days indeed
hell yea, I miss the first C&C
nod will destroy that easily
********
armor: invincible
:D