"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
A work in progress by Hendrix, this structure will help quickly train countless infantry for GDI's cause.
No offence or anything, its not like the original :( but its still looks good :)
yeah. what is with the camo netting? the rest of it looks the same but i don't get why it;s there...
it is there because it looks cool
I'm guessing so it looks more interesting, and more realistic. although I hope they put more boxes and stuff under the net rather than just 3 barrels and a box under a huuuuge net. lol