"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Concrete Wall
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Packer Dec 16 2007 says:

Can we build into our enemy's base and place a barracks and steal all of there buildings? =D

+2 votes     reply to comment
sunhuts Dec 21 2007 says:

Brings back so many childhood memories!

+1 vote     reply to comment
WhiteWolfReborn Mar 20 2010 says:

have you considered a sliding chain-link gate in the openings of walls? granted, this might detract from the original Dawn concept...

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:


What can I say? Its a wall. By Killa.

Dec 15th, 2007
Embed Thumb
RSS feed