The Trap 2: Mindlock tells the story of an alien that participates in an experiment to research the nature of human survival. The player’s consciousness will be implanted into the minds of people and subjects to that they control through a series of ingenious experiments based on solving puzzles.
Counter generator is a direct facsimile of the legendary red button from the game Portal, which counts the time. It allows me to add to the puzzle task, by requiring the player to move quickly. As in the case with the switch, the "red button" in The Trap 2 has acquired screen information. But the first attempt to come up with the alpha version of the design turned into a disaster for me.
Happy to see it went from 13 to 14.