The Trap 2: Mindlock tells the story of an alien that participates in an experiment to research the nature of human survival. The player's consciousness will be implanted into the minds of people and subjects to that they control through a series of ingenious experiments based on solving puzzles.

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THE TRAP 2: MINDLOCK BETA RELEASE


The development of the huge puzzle-mod "The Trap 2: Mindlock" is coming to an end, and right now I give you open access to the free beta version, all 7.5 hours of gameplay that were previously only available to a couple of "the ones".

DOWNLOAD BETA

If there are any questions, ask on the store page or in a special topic in the Vk group

Looking back, you are horrified that almost 4 years have passed! When I started this mod at the end of 2013, I thought about coping until 2015. But by that time it turned out that all my design achievements could not withstand any criticism, and I had to re-do everything, after which the mod became "long-term construction". There was even a moment when I considered the option to score on the mod and did not do anything for two months. But sensible people (thank them) persuaded me to continue working, otherwise the huge and interesting work would be wasted.

And now, FAQ.

What are the main features of this mod?

- 7.5 hours of gameplay
- sinister and unique atmosphere of alien experiments
- many unusual and unexpected situations
- unique combination of action, puzzles and horror
- completely independent story without references to the world of HL
- get into the minds of captives, take complete control over them, punish them for disobedience!
- enemies appear unexpectedly, randomly, jump out from all sides and crawl on the walls!
- more than 20 types of unique devices for solving puzzles
- 9 additional missions
- a lot of emotional and spectacular scenes piercing to shivers, which will be stuck in memory for a long time
- a completely original and high-quality soundtrack

What is beta at the moment?

I tried to make this version as close to the final. This means that the vast majority of levels work globally with all the chips planned for the scenario, do not need to be recycled or added, all sound and light music is tuned, all enemies, traps and models are placed. You will not feel at such levels the difference between the beta and the final.

But, unfortunately, there are drawbacks. I want to paint them properly so that there will not be any misunderstandings.

1. The very first thing that will be especially striking is that the characters do not move their lips and behave like dummies. This is due to the fact that I was not able to cope with Faceposer. If you know a genius who spar in it despite all the glitches and hang-ups - tell me.

2. In all the mod standard models of characters, standard monsters and weapons are used. It turned out this way for two reasons. First: this mod is not about new guns and new monsters. This is a mod about puzzles, mind management and the situation in which the main character got into. Here there is a strong plot with allusions to the real events in the world. I think this is all much more important than "new cannons". Secondly, the creation of new monsters and weapons from scratch requires a colossal effort of a team of several people, and it should be professionals, not amateurs. Considering the first reason, think for yourself, are the efforts worth it? I am constantly asked in PM or in the comments to replace the standard elements, but you enter my position. I understand that you really want this, and with HL2 standard models too strongly associated, but I can not do anything about it.

3. Complete absence of secret places and Easter eggs. This is due to the lack of time to develop and the missing idea. It was assumed that the player will be able to find in secret areas special capsules that will accumulate telepathic energy. They could then be used in combat. But due to the fact that all programmers with whom I tried to work, were not able to do anything, the idea had to be abandoned including the secret zones.

4. Some models are raw and come from the alpha version. For example, models of the large cargo platform, ion cannon, and some others. And one of the "models" came as much from the pre-alpha (haha!)

5. Some of the planned scenes with the participation of characters for the reasons mentioned above turned out to be unfinished: the lack of necessary people, resources, etc.

6. Half of the voice acting remained rough. Ready only a couple of roles (they are voiced by professional actors) and voice AI (recorded using a speech generator, I think it sounds very cool). All the rest I wrote down myself with the help of a killed microphone and my not outstanding voice with speech defects.

7. The armor generator is not made. I wanted to copy it from the pharmacy, but it has a different operating principle, and therefore a programmer is needed.

8. There are no achievements. This feature should only be in the final version, this is my principled position.

9. English voice acting is not ready and will be released later. But in this game translated all the inscriptions and screen messages.

10. Subtitles in any language is not working.

Then tell me what you managed to do?

OK! I managed to do the following:

1. Achieve maximum emotion from the playing. Beta testers were delighted! And the key points, which I most counted on, worked as it should.

2. Music. The soundtrack is completely ready and it's awesome! I hope to release it on some label. If there will be an opportunity to provide it to you completely and in a normal capacity I will inform you.

3. Sound. Also completely ready, all the surroundings and effects sound right.

4. Puzzle and shooting. Here, too, everything is as it should be, everything is tested and builded up. But if there are any bugs or logical errors, you write in the subject with technical support.

5. Most cutscenes (except for the moments where the characters are acting) are also completed.

6. Additional missions, except for the moments with the characters.

How can I donate for development?

Unfortunately, I can not insert a link here, so you'd better contact me personally.

I really want to help with the development, what I must do?

One desire is not enough. First, understand one thing: you have to WORK. I do not tolerate empty promises and extra chatter. You may need to leave work in other projects, solve your problems with the computer and microphone and finally hand over you high-school sessions before contacting. Secondly, you should have a strong motivation to develop this mod. After you have decided, you can collect a portfolio and write me a personal message on Steam.

List of current vacancies:
- Programmer at Source
- 3d modeler
- a specialist in Faceposer
- an actor for voicing characters with a good microphone and perfect English (NOTE: it is the ACTOR, not the reader of the text!)

When will the full version be released?

In December of 2017.

How much will the mod cost?

The mod will cost your talents and efforts to finish it)) I did everything I could. So, your move.

In general, I hope you will get a great pleasure from the beta, experience the sensations that I myself and my beta testers experience. Talk about The Trap 2: Mindlock friends, write what you think, do reviews, in general, do with it what you want, only do not steal resources))

DOWNLOAD BETA

If there are still any questions, ask on the store page or in a special topic in the Vk group

Good game!

We did it! The mod has the right to publish in Steam

We did it! The mod has the right to publish in Steam

News 5 comments

Yesterday there was a joyful event: the mod The Trap 2: Mindlock was Steam Greenlight! I thank everyone who made this possible, took part in the vote...

More sound from Dark Force

More sound from Dark Force

News

Hey, whats up! We've got a new music for you. There is 4 brand new tracks from The Trap 2: Mindlock official score!

New music

New music

News

Check it out! I have added more tracks to preview: Delirium, Birth Defect, Goodbye The Sun, Amputation. Follow my channel on Soundcloud.

What is The Trap 2: Mindlock?

What is The Trap 2: Mindlock?

News

What will happen if you combine an action horror from Half Life with puzzles and the atmosphere of Portal? That's right, the best game in the world! The...

Comments  (0 - 10 of 30)
thetrap Creator
thetrap

Download beta:
Store.steampowered.com

Reply Good karma+2 votes
thetrap Creator
thetrap

Mod has passed Greenlight! Thanks everyone who made it possible! Steamcommunity.com

Reply Good karma+1 vote
Freeman665
Freeman665

первый The Trap был классным, но ачивки, на мой взгляд, были лишними. А здесь они будут?

Reply Good karma Bad karma+1 vote
thetrap Creator
thetrap

Будут

Reply Good karma+1 vote
thefunny711
thefunny711

I've been a HUGE fan of the original Trap mod and have just found out about how successful the process of the second one is NOW. Cannot WAIT for this. (Я был большим поклонником оригинального Trap мод и только что узнали о том, насколько успешно процесс второго СЕЙЧАС. Не могу дождаться этого.)

Reply Good karma Bad karma+2 votes
thetrap Creator
thetrap

Please share the information about this mod in your profiles and social networks! I need your support!)))

Reply Good karma+1 vote
KorteZZ
KorteZZ

Great!

Reply Good karma Bad karma+1 vote
Frequency76
Frequency76

For anyone who thinks this mod is probably dead, it most likely isn't. Yeah, you have good reason for suspicion, but my guess is that Reakter (thetrap) is too busy with Trap 2 to give any updates right now.

Reply Good karma Bad karma+2 votes
thetrap Creator
thetrap

You god damn right!))

Reply Good karma+1 vote
Frequency76
Frequency76

I like it when I'm accurate.

Reply Good karma Bad karma+2 votes
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Latest tweets from @mindlock86

The build was sent for inspection to Valve!

May 20 2017

Compiling the final build

Apr 29 2017

It will be epic!

Apr 23 2017

It will be creepy

Apr 22 2017

It will be interesting

Apr 21 2017

Mod has passed Greenlight! Thanks everyone who made it possible! Steamcommunity.com

Apr 20 2017

How it looks in Hammer T.co

Apr 16 2017

New Score preview: emotional and melodic track State Of Emergency Soundcloud.com

Mar 25 2017

7,5 hours of gameplay

Mar 22 2017

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