The Zone's Call returns the player to the southern reaches of the Chernobyl Exclusion Zone, to once again, answer the Zone's Call. With all of the southern areas from Clear Sky, ranging from the expansive Marshes to the eerie Red Forest, along with some of the more well known areas from Shadow of Chernobyl, are used to help complete the world of the southern Exclusion Zone.
Searching an abandoned building with a friend for anything of value. Hopefully we won't be disturbed.
Will you bring the "cut" mutants back? They are in Datastor's modpack for Clear Sky (that means it is possible) so do you plan to bring them back too? :)
Cat: Yes
Chimera: Yes
Burer: Not sure
Izlom: Probably not
Zombie: Probably not
Rat: Possibly
My previous mod had the Chimera and Cat restored. Actually, I'm tidying up and working on the files for the Cat atm, along with several other mutants ;)
Sounds really cool :)
Burer would be awesome!
"Undead Corpse Zombie"-like monsters are not-so welcome for me in STALKER world :D
I actually liked the zombie creatures. I just think you should be able to 1 hit them in the head instead of clip after clip in the face fall over get up and repeat. If the zombified stalkers behaved like the creature zombies would be good i never really understood how they could forget how to talk and everything but still fire and reload a gun it just never made sense to me.
If I do add the zombie monster, it'll be in the new X-lab level.
As for Zombified Stalkers, part of their brains have burnt out, particularly the areas responsible for speech, movement and rational thought, but the other parts of their brain remain unaffected.
oh sweet is the lab going to be one from shoc or is it a completely new one made from scratch?
Custom made, part of a level pack. The list of new levels still hasn't been finalized.