The Whisper is a single player third person survival horror experience that takes inspiration from the Resident Evil 4 beta called "Hookman" by the fans for its environment, mixing it with elements from Haunting Ground and Eternal Darkness.

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Media RSS Feed Report media Even moar awesome stuff! Projected textures! (view original)
Even moar awesome stuff! Projected textures!
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.Werewolf. Aug 16 2011, 11:22am says:

That sucks that the image isn't showing properly. The imgur pic looks great though, awesome stuff!

+1 vote     reply to comment
Swaggletooth Aug 16 2011, 11:27am says:

Oh wow, the picture linked in the description looks pretty amazing. I didn't think that was possible in HL1!

+1 vote     reply to comment
RavenITA Aug 16 2011, 11:40am replied:

It is! And more stuff is coming soon ^^ even more sexy lighting

+1 vote     reply to comment
Night-Fury Aug 16 2011, 12:03pm says:

Awesome lighting! Now all we need is amnesia on half-life 1.

+1 vote     reply to comment
shadowdude1 Aug 16 2011, 2:42pm says:

looks like someone with a projector behind the window...
if light is coming from moon,it should look in floor

+2 votes     reply to comment
KEEP_IT_UP! Aug 17 2011, 4:36pm replied:

true! but the texture work and lightning technique is really cool! like that oldschool game mixed with new stuff feel of it. :)

+1 vote     reply to comment
RavenITA Aug 18 2011, 9:49am replied:

And so? Its totally adjustable even in real time... then....

+1 vote     reply to comment
shadowdude1 Aug 18 2011, 3:44pm replied:

well,light should looks down to be realistic,and its dont matter if this adjustable or not

+1 vote     reply to comment
RavenITA Aug 18 2011, 5:34pm replied:

pfff.... point was, I already adjusted its orientation, so you should stop complaining, this is just for showing its effect, nothing more

+1 vote     reply to comment
RedSlug Aug 16 2011, 4:37pm says:

That's a big opportunity for quite a lot of new mapping styles with Goldsource! Love it!

+1 vote     reply to comment
Prototype458 Aug 16 2011, 8:04pm buried:


srry but i find this not bad but still im not realy impressed vote a - for me if you want but its just that lightning to much look like eachother it kinda bores me people talk about right color combinations but i would like wrong colored games or mods for once ow wel

-6 votes     reply to comment
Night-Fury Aug 17 2011, 8:26am replied:


0 votes     reply to comment
Hayst Aug 16 2011, 8:20pm says:

Looks a lot like Amnesia.

+1 vote     reply to comment
Foxtrop Aug 17 2011, 7:40pm says:

This is from HLFX? or is a new way to do it?

+1 vote     reply to comment
RavenITA Aug 18 2011, 9:50am replied:

Its standard Paranoia 1.3 stuff

+1 vote     reply to comment
Foxtrop Aug 20 2011, 6:49pm replied:

:A I never see proyected shadows on paranoia :A

+1 vote     reply to comment
RavenITA Aug 22 2011, 4:18pm replied:

Well that depends on the image you want to add and the effect you want to get. They didnt do that but I'm going to to that XD The fact that paranoia hadnt that feature doesnt mean it is not coded in. They simply didnt use projected textures in the "right" way. Right for me ofc

+1 vote     reply to comment
Foxtrop Aug 23 2011, 11:45pm replied:

:A awesome

+1 vote     reply to comment
HounderKnight Aug 17 2011, 8:56pm says:

D'oooh, purdy :)

Nice work as usual.

+1 vote     reply to comment
aminhaidar Aug 18 2011, 1:18pm says:

nice keep it up

+1 vote     reply to comment
D3ads Aug 19 2011, 11:42am says:

Wow.. amazing work dude!

+1 vote     reply to comment
SysOp. Aug 26 2011, 5:42pm says:

Very cool! Well used. Wonder why BUzer did not use it in his maps.

Also, I really like the noise effect. Is there but is not noticeable. I mean, is noticeable, but not in a annoying way. Thanks for adding it!

+1 vote     reply to comment
RavenITA Sep 5 2011, 6:50pm replied:

Thank you for sharing things with me XD I had to modify it a bit, but it works fine.

+1 vote     reply to comment
reniah Sep 30 2011, 5:39pm says:

I like the lighting alot, but the light seems to be hitting in the corner of the pillars, which seems, that is if your aiming for a bit of realism, odd.

+1 vote     reply to comment
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Yes, I've done it. I managed to unveal one of the many secrets kept in buzer's work. At first I couldnt figure it out, but here I am. Projected textures give you not only the possibility to make awesome lighting from a window and change its color and position DYNAMICALLY, but you can also create very realistic effects with this system, such as IES Lights with a very high quality of shadowing on brushes, AND bumpmapped! I'm excited and pleased to announce that I will use this stuff extensively, the game is aiming at Resident Evil Remake \ RE4 beta 3 quality of lighting right now. ^^ Oh, and dont forget: I still need help. If you can code, in particular, I'd like to have a helping hand on my side for a little feature I have in mind. Stay tuned! More awesome coming!!

EDIT: I saw the image is not showing up for some reason. You can find it here

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Aug 16th, 2011
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