The Whisper is a single player third person survival horror experience that takes inspiration from the Resident Evil 4 beta called "Hookman" by the fans for its environment, mixing it with elements from Haunting Ground and Eternal Darkness.

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RSS feed Report content Even moar awesome stuff! Projected textures! (view original)
Even moar awesome stuff! Projected textures!
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.Werewolf.
.Werewolf.

That sucks that the image isn't showing properly. The imgur pic looks great though, awesome stuff!

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Swaggletooth
Swaggletooth

Oh wow, the picture linked in the description looks pretty amazing. I didn't think that was possible in HL1!

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RavenITA Author
RavenITA

It is! And more stuff is coming soon ^^ even more sexy lighting

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Some-Dingus
Some-Dingus

Awesome lighting! Now all we need is amnesia on half-life 1.

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shadowdude1
shadowdude1

looks like someone with a projector behind the window...
if light is coming from moon,it should look in floor

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KEEP_IT_UP!
KEEP_IT_UP!

true! but the texture work and lightning technique is really cool! like that oldschool game mixed with new stuff feel of it. :)

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RavenITA Author
RavenITA

And so? Its totally adjustable even in real time... then....

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shadowdude1
shadowdude1

well,light should looks down to be realistic,and its dont matter if this adjustable or not

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RavenITA Author
RavenITA

pfff.... point was, I already adjusted its orientation, so you should stop complaining, this is just for showing its effect, nothing more

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RedSlug
RedSlug

That's a big opportunity for quite a lot of new mapping styles with Goldsource! Love it!

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Prototype458
Prototype458

(buried)

srry but i find this not bad but still im not realy impressed vote a - for me if you want but its just that lightning to much look like eachother it kinda bores me people talk about right color combinations but i would like wrong colored games or mods for once ow wel

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Some-Dingus
Some-Dingus

What?

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Hayst
Hayst

Looks a lot like Amnesia.

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Foxtrop
Foxtrop

This is from HLFX? or is a new way to do it?

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RavenITA Author
RavenITA

Its standard Paranoia 1.3 stuff

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Foxtrop
Foxtrop

:A I never see proyected shadows on paranoia :A

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RavenITA Author
RavenITA

Well that depends on the image you want to add and the effect you want to get. They didnt do that but I'm going to to that XD The fact that paranoia hadnt that feature doesnt mean it is not coded in. They simply didnt use projected textures in the "right" way. Right for me ofc

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Foxtrop
Foxtrop

:A awesome

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HounderKnight
HounderKnight

D'oooh, purdy :)

Nice work as usual.

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aminhaidar
aminhaidar

nice keep it up

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D3ads
D3ads

Wow.. amazing work dude!

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SysOp.
SysOp.

Very cool! Well used. Wonder why BUzer did not use it in his maps.

Also, I really like the noise effect. Is there but is not noticeable. I mean, is noticeable, but not in a annoying way. Thanks for adding it!

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RavenITA Author
RavenITA

Thank you for sharing things with me XD I had to modify it a bit, but it works fine.

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Description

Yes, I've done it. I managed to unveal one of the many secrets kept in buzer's work. At first I couldnt figure it out, but here I am. Projected textures give you not only the possibility to make awesome lighting from a window and change its color and position DYNAMICALLY, but you can also create very realistic effects with this system, such as IES Lights with a very high quality of shadowing on brushes, AND bumpmapped! I'm excited and pleased to announce that I will use this stuff extensively, the game is aiming at Resident Evil Remake \ RE4 beta 3 quality of lighting right now. ^^ Oh, and dont forget: I still need help. If you can code, in particular, I'd like to have a helping hand on my side for a little feature I have in mind. Stay tuned! More awesome coming!!

EDIT: I saw the image is not showing up for some reason. You can find it here I.imgur.com

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