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A WW1 full conversion mod for Command and Conquer Generals: Zero Hour, that will be using art and code from the long forgotten mod, The Great Trench War. I plan on making this mod as historically accurate and realistic as possible. I also plan on including the factor of Moral for infantry. This mod is also for vanilla Generals. I havent been working on it very long, and any help with skinning and/or modeling is welcome.

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Mod focus will shift to INI and remodeling work, may seem dead for a little while.

Posted by Rrtaya_Tsamsiyu on Aug 9th, 2012

Now that the Allied models are almost done, work will soon shift to INI work. This involves adding the models to the game, making new weapons for them, etc. As such, i may not add much media for a while. The mod might seem dead for a little while, but I will still check on things regularly. I currently have 16 Allied units to add, 9 of which will not have skins for now. I still have to make two units, and rework two others. I may include some very simple skins in the first releases, so we don't have pink tanks and purple airplanes :) In the first release, I plan to have most of the units available from the start. In later releases, some units will require upgrades and generals promotions before being buildable.

As before, i still need skinners and modelers. please check previous news posts for info.

Until next time,

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UNSC_SCOUT Aug 9 2012 says:

Cool. Keep up the work. Im looking forward to this very much.

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Rrtaya_Tsamsiyu Author
Rrtaya_Tsamsiyu Aug 9 2012 replied:

thanks for the support :D

+1 vote   reply to comment
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