A World War 1 full conversion mod for Command And Conquer: Generals. Based on trench warfare, and upgrading is per-unit/building, not global. I am planning on units having realistic armor, weapons, and speed, such as seen in the mod Vietnam: Glory Obscured. Some of the art and programming is (used with permission) from the long abandoned mod, The Great Trench War. Currently, it is only me and a couple others working on the mod, and we have yet to get someone who can skin. Any help with skinning, and effects making is welcome. Please PM me if you want to help.
Its been a while since i've posted anything, so ill do a little report for ya'll.
I've been stuck on making a button to change the commandset mid-game for the tractor, but i think i almost have that done. i have also been working on INIs for the different Trenches, altho i have yet to add the models for them (im hoping to get someone to skin them before i do).
Also, do_i_ob has been making a few models for the mod.
There is some bad news though. Due to the way the game engine works, i can't add values to a unit. so i cant add a moral factor the way i wanted to. i may still be able to add some sort of moral though, by making an area the same as with the Red Guard's Horde ability. except it would have a negative effect, and have an extremely large radius compared to the Red Guard's area.
Thats all for now, just letting people know im still going, lol. If anyone has any questions, tips, or requests, please post them.
until next time,
Adding TWTEAW to C&C Zero Hour, and a status update.
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