After learning it is possible to do so, I've decided to add this mod to Command and Conquer: Zero Hour. It will be the same on ZH as it is here on vanilla Generals. When i start releasing beta versions, they will be on Generals first, then Zero Hour. This is due to extra INI work involved with adding the mod to ZH.
In other news, I now have a Mapper helping me, and giving ideas. He has also talked to a Skinner who may join TWTEAW in the future.
Any help modeling or skinning is welcome, even if you only want to do a thing or two.