I. Présentation
The War of the Houses (Lotharingia) is a mod project for Medieval II: Total War that aims to change the player's view of the game compared to what has been done in other mods so far.I'm happy to announce that this mod is no longer a project and has become a reality! With the help of dadasauvage , TEN.Sylvain and SVNOB*REPVS who takes care of the modding part, we hope to release a version 1.0 by the end of 2021! As you will have understood from the title of the mod, you will not play a kingdom or a people, as in most mods, but you will play a dynasty or a great noble family.
The campaign starts as in the base game, i.e. in the year 1080. But unlike the base game, the game does not take place in the same geographical area. As head of the family, you will have to make your family more powerful than the other families, in particular by taking over the various lordships on the map, which act as regions. By building alliances and expanding your holdings, your family will have to compete with other houses to become the most powerful.
II.Content already made for the mod :
III. The factions present in the mod (in brackets the faction it represents as a feudal state) :
IV. Cultures of the factions present on the mod (For the time being, but it may change in the future) :
V. Content that is in progress or still being planned :
VI. Ideas that could happen if everything goes ahead for the main campaign (Don't get carried away, nothing is certain about the following) :
Image showing the Battle of Worringen (5 June 1288)
We are currently looking for people with experience in modding M2TW :
There are no requirements except that you have modding skills and time. As far as language is concerned, we speak French and English. Join us on the discord : Discord.gg
This article informs you about what has already been done for the mod but also informs you about what is coming and how far the mod will be taken ! If...
In this article, you will find a presentation of the faction "House of Leuven". But also the history around the family, the composition of the family...
In this article, you will find a presentation of the faction "House of Flanders". But also the history around the family, the composition of the family...
In this article you will find a presentation of the "Salian House" faction. But also the history around the family, the composition of the family present...
The War of the Houses (Lotharingia) is a mod that aims to change the player's view of the game compared to what has been done in other mods so far. As...
Total War - The War of the Houses (Lotharingia) is a mod that aims to change the player's view of the game compared to what has been done in other mods...
New version with corrected error and some additions for the family, the name and the portrait of the factions. There is a possibility that the mod crashes...
Total War - The War of the Houses (Lotharingia) is a mod that aims to change the player's view of the game compared to what has been done in other mods...
Second version of our beta on the game. Don't hesitate to read the article that was published on it and that includes all the information related to this...
Here is beta of the mod. We hope you will give us feedback on the mod page via the comments area.
I just tried this mod just out of curiosity and it looks cool, keep up the good work.
I did find a bug playing the House of Billung the mailed knights horses have no textures they are white or grey, didn't try any oter factions just the House of Billung.
The mission was to attack Hamm and on the battle the mailed knights horses didn't have any textures, just wanted to make sure it's not on my end since I have a few Medieval 2 mods installed.
Edit: It's the newest Apha 1.3 version.
Hi, thanks for your feedback. Yes it's my fault, i forgot to add a texture to this unit. I would be added for the next version
The discord link is invalid. Can you send me a working link to your discord server? I want to join it!
Discord.gg ;)
I am very confused on how to exactly install this the file page doesn't make it clear
Hi, there's no problem. If you're a regular Medieval 2: Total War mod, we've used the same installation as most mods. So you download the Alpha 1.2, it will download in a Winrar format, so you have to unzip it, but if you have a "normal" folder (like any other file), you just have to follow this path: SteamSteamapps\common\Medieval II Total War\mods.
When you get to the "mods" part you will find the different campaign DLCs of M2TW (Britannia, Teutonic, ...). You drag the file which you have in it. Then, you rename one of the campaign DLC to another name (for example TRUE Teutonic) and you rename the mod file Teutonic.
When you launch M2TW via Steam, don't forget to choose so that it looks like you want to play the Teutonic campaign but since the file has been replaced, you will actually play the mod. I hope I've made myself clear!
I just extracted your mod from winrar into Medieval 2 mods folder and used your launcher and it worked, this is Apha 1.3 version though?
Intéressé par un coup de main d'un confrère belge ? Je n'ai pas énormément de connaissance dans le modding mais je peux vous accorder de mon temps pour vous aidez dans la réalisation de ce chouette projet ^^
Je t'ai envoyé un message en privé
Salut Sylvain, content que le mod te plait. Il est encore en développement avec une pause depuis les fêtes de fin d'année. La prochaine version doit contenir des scripts, denouvelles unités, du texte, etc. Ce qui prend du temps à être réalisé, surtout quand il faut apprendre à le faire. La dernière version a déjà été un grand pas en avant en enlevant les bugs tout en ajoutant du contenu et la prochaine sera encore plus conséquent.
De l'aide est toujours la bienvenue, je te laisse voir cela avec Andrew1830Andrew1830Andrew1830