The Sundering: Rise of the Witch King is a mod for Medieval 2: Kingdoms and based around the fantasy world of Game workshop's Warhammer universe during the civil war between the Elves, the mod's campaign opens with the Death of Bel Shanaar in -2751 IC.

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Command Griffons, Manticores, Great Eagles and Dragons

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Some kingdoms have a special relationship with mythical creatures. This is the case of the Kingdom of Caledor, that can wake up powerful dragons and lead them into battle. Also the Kingdom of Yvresse traditionally count with the mighty Griffons. Not so powerful as dragons but higher in numbers.

Some other Kingdoms such Avelorn, Chrace of Saphery keep an ancient alliance with the Great Eagles of the Annulii. However not only the Asuryan followers can go to the battlefield mounted on these beasts. The kingdom of Nagarythe have tamed terrible Manticores and raised Black Dragons mutated by the chaos powers. Make sure of having a couple of bolt throwers before start a battle, or your enemies will prevail.


Flying units? Cool. How are they going to act? Like normal units or will they only be targetable by archers?

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Kolwen Author

Hello LordKronos. They will act just like in the tabletop game of Warhammer Fantasy. According to these rules, every flying unit starts and finishes its movement on the ground.

1) They charge flying against the enemy.
2) They land.
3) The riders use their weapons.

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Will dragons work like this too? Sorry if it is a stuped question. I have never played any of the tabletop games.

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Kolwen Author

Yes, the dragons work in the same way. But the drangon itself will attack when its landed instead of the rider and it will be a 1 men unit.

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