Inspired by other mods such as Dear Esther, The Shelter is a short interactive fiction experience in which the story is conveyed almost entirely through original cinematic audio design and music. This is a one man project featuring professional voice acting (one of the actors has been heard in countless film trailers and commercials), and cinematic music composed by Rich Douglas and performed by the English Session Orchestra. A "planet killer" asteroid known as Eden 426 is headed your way and you're the only one in the neighborhood with a survivalist mentality who was smart enough to build a shelter in your basement to protect yourself in case of catastrophic events such as this. At least... thats how you remember it. The only information you have in the confined shelter comes in the form of a lone radio DJ commenting on what he sees and furious neighbors who will stop at nothing to gain access to your securely sealed shelter. The world ends in 15 minutes... what would you do?
So sorry for the lack of updates, things have been extremely busy and I have tons of exciting announcements in regards to what I have been working on (more news on that below). Regretfully, I no longer have the time to keep working on The Shelter as a mod... HOWEVER, it turns out it makes a really creepy and entertaining 15 minute short film (machinima). So here it is, the final playthrough of The Shelter in it's entirety so you can all check out my vision from beginning to end. Enjoy!
External Direct Link via youtube: Youtu.be
Some of the recent projects I have been involved with which have detained me from The Shelter include Takedown, headed to the Xbox and PC, Lifeless Planet, a PC Adventure Title, and the official Shadowgate remake coming to iOS and PC / Mac later this year. Shadowgate is being developed by Zojoi (the game's original creators) and I had the rights to utilize / reorchestrate the original chiptunes in my score. Very exciting stuff.
My 70 minute soundtrack can be found via bandcamp: Richdouglasmusic.bandcamp.com
In this update I explain who I am, what exactly Interactive Audio Fiction is, more about what to expect from the mod, and answer a few other questions...
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