In The Rising, there is no place to hide, there is no escape, and you will not be rescued. The only hope available for mankind will come from your determination and resilience. The time of avoidance and submission are over. The only option is to resist.

Report article RSS Feed The Rising MOD - Beta Gameplay Part 1 of 3

Here's the first part of our Beta Gameplay series. Checkout how the MOD looks since our alpha video debuted back in 2009.

Posted by MatthewD on Nov 22nd, 2010

For this years MOTY, I wanted to move away from purely promotional content and just focus on gameplay. After all, that's the only thing that matters come release day.

For the past month now, we've been hosting weekly play tests to verify stability, gameplay balance, and receive feedback. Here is a video of one such session. Please keep in mind this is all a work in progress and does not represent the final MOD. Though with that being said, I believe this is a massive improvement over our 2009 Alpha Gameplay video. If you agree with me, then please consider voting for us as best Upcoming Mod for 2010. Thanks for your time and have a great Thanksgiving :)

-MattD
Have questions, comments, or hateful messages you want to send me? Email to matthew.diprinzio(AT)gmail.com

Mod of the Year Awards

Post comment Comments  (0 - 50 of 54)
Luigis_#1
Luigis_#1 Nov 22 2010, 10:39pm says:

Scary

+4 votes     reply to comment
Billlyy
Billlyy Nov 24 2010, 5:41am replied:

Alot of people say this. It looks like I am Legend lol

+1 vote     reply to comment
FishMan:E
FishMan:E Nov 22 2010, 11:06pm says:

Dammit can't see the video, the videoplayer have a green color instead of red and it's not working as always... =(

+2 votes     reply to comment
cheesemoo0
cheesemoo0 Nov 23 2010, 12:14am replied:

The moddb player really sucks.

+11 votes     reply to comment
Mkilbride
Mkilbride Nov 23 2010, 1:17am replied:

Kinda agree, I wish sites allowed to embedd them, that'd be epic.

+1 vote     reply to comment
INtense! Staff Online
INtense! Nov 23 2010, 1:55am replied:

this is our marketters video player, we have our own really cool media player which is used on IndieDB and Desura.

We would use it on ModDB but we need to figure out how to afford the bandwidth as ModDB does tons of video plays daily.

+5 votes   reply to comment
Mkilbride
Mkilbride Dec 5 2010, 1:13am replied:

I think that's a good kind of problem, in a way.

+1 vote     reply to comment
Daishi2442
Daishi2442 Nov 22 2010, 11:14pm says:

Just watched part 1, and I'm noticing a disturbing thing; the "melee hit" animation is very slow compared to the damage. There's almost a half second delay from the impact to when the animation makes it look like it impacted.

+5 votes     reply to comment
PeterTechGuy
PeterTechGuy Nov 22 2010, 11:25pm buried:

(buried)

that makes it realistic

-5 votes     reply to comment
MatthewD Author
MatthewD Nov 23 2010, 12:17am replied:

Yeah the human melee attacks still need a lot of work.

+5 votes   reply to comment
LULZferBAKON
LULZferBAKON Nov 22 2010, 11:26pm says:

SHEESH just one hit and run attack managed to take you down from 80 health to 20.

+4 votes     reply to comment
zeldar
zeldar Nov 22 2010, 11:44pm says:

love it

+2 votes     reply to comment
VerbNoun
VerbNoun Nov 22 2010, 11:52pm says:

-watches you pass perfectly fine shotgun, thinks for a moment... and smiles at the thought of your demise-

+3 votes     reply to comment
MatthewD Author
MatthewD Nov 23 2010, 12:39pm replied:

Because I like to tease you.

+2 votes   reply to comment
HounderKnight
HounderKnight Nov 23 2010, 12:01am says:

Goddamn sexy. Loving that atmosphere. :) Also the reload animations seem fast enough without being too fast, and the walking-while-aiming speed is good too. I'd say spot on, as far as I can see.

+1 vote     reply to comment
levan563
levan563 Nov 23 2010, 12:32am says:

nice =)

+1 vote     reply to comment
Sheap1440
Sheap1440 Nov 23 2010, 1:03am says:

I just love this mod :)

+2 votes     reply to comment
Octopuss
Octopuss Nov 23 2010, 1:31am says:

Do you see release in a fog?

+1 vote     reply to comment
MatthewD Author
MatthewD Nov 23 2010, 12:40pm replied:

what?

+2 votes   reply to comment
Awesome_ninja
Awesome_ninja Nov 23 2010, 2:11am says:

damn, he almost got killed there... great video

+1 vote     reply to comment
nubblecakes
nubblecakes Nov 23 2010, 2:15am says:

The most amazing weapon animations I've ever seen...that was truly well done.

+2 votes     reply to comment
pyrohamster
pyrohamster Nov 23 2010, 2:35am says:

OMG looks Fantastic, this game will make me crap my pants. Only thing I can pick out that is kinda off is the amount of echo after firing seems off. When I go up to our canyon to fire our gun (and it's a puny .22 mind you) we can hear it for a few seconds before it fades, I would think and abandoned city would echo more but I could be wrong. But all in all I am SO looking forward to this game.

+1 vote     reply to comment
gazornonplat
gazornonplat Nov 23 2010, 2:38am says:

Well worth that period of radio silence, this looks brilliant, very much shaping up to have the sort of atmosphere I was hoping it would. Kudos to you guys for staying true to the concept. Can't wait for this to go public!

+1 vote     reply to comment
JohnnyMaverik
JohnnyMaverik Nov 23 2010, 3:10am says:

I didn't realise how intense that was until it was over and I realised I'd been clenching my arse the whole time ^_^

Great stuff...

+2 votes     reply to comment
Rattlesnark
Rattlesnark Nov 23 2010, 3:23am says:

Holy.... fken ****. No reason to play anything else when THIS beauty of a mod is released. I'm absolutely impressed, great job!

+1 vote     reply to comment
LPFreak
LPFreak Nov 23 2010, 3:23am says:

Veeeeeery nice...

+1 vote     reply to comment
wilsonC
wilsonC Nov 23 2010, 4:32am says:

Amazing! I have to ask though, were those zombies players or bots?

+1 vote     reply to comment
MatthewD Author
MatthewD Nov 23 2010, 12:41pm replied:

Player controlled.

+1 vote   reply to comment
azultain
azultain Nov 23 2010, 5:36am says:

when call of cthulhu meeting i am a legend, just amazing

+1 vote     reply to comment
aQKilla1
aQKilla1 Nov 23 2010, 6:12am says:

OMG ****** !!

+1 vote     reply to comment
h455566hh
h455566hh Nov 23 2010, 6:32am says:

Nice...

+1 vote     reply to comment
DxAxxxTyriel
DxAxxxTyriel Nov 23 2010, 6:55am says:

are the necromorphs in the video human players? or AI controlled?

kinda hard to tell.

+1 vote     reply to comment
MatthewD Author
MatthewD Nov 23 2010, 1:58pm replied:

Player controlled.

+1 vote   reply to comment
aidas2
aidas2 Nov 23 2010, 7:20am says:

Reminds me of I am Legend, which is awesome, like how the animations switch between when your safe and in combat ( reloads much faster ), the melee could look better, if its possible, weapon specific. voting now :D

+1 vote     reply to comment
alesi08(swe)
alesi08(swe) Nov 23 2010, 7:32am says:

will part two be up today?

+1 vote     reply to comment
MatthewD Author
MatthewD Nov 23 2010, 12:42pm replied:

Sometime next week.

+1 vote   reply to comment
pfannkuchen_gesicht
pfannkuchen_gesicht Nov 23 2010, 11:51am says:

looks pretty good, but why do you keep using the ugly old fire?

+1 vote     reply to comment
Vcc2cc
Vcc2cc Nov 23 2010, 1:28pm says:

stealthcat is now playing black ops

+2 votes     reply to comment
VovaS500
VovaS500 Nov 23 2010, 2:11pm replied:

It's part of gameplay)

+1 vote     reply to comment
Stealthgato
Stealthgato Nov 23 2010, 6:29pm replied:

That was me lol

+2 votes     reply to comment
Mr.John
Mr.John Nov 23 2010, 1:32pm says:

I think that some of the animations needs tweaking on the "humane" part, maybe fresh up with some variations aswell.

+1 vote     reply to comment
VovaS500
VovaS500 Nov 23 2010, 2:09pm says:

Very nice work!)

+1 vote     reply to comment
MrLubaz
MrLubaz Nov 23 2010, 2:38pm says:

Nobody else thinks of Im Legend if he sees that mod? Even if the movie was crap :P

0 votes     reply to comment
.#BlackouT
.#BlackouT Nov 23 2010, 3:07pm says:

that could be an epic mod so cant wait for release but please take ur time to make a perfect mod

+1 vote     reply to comment
KneeKapper
KneeKapper Nov 23 2010, 3:42pm says:

Scary. Them screaming into your face when dead surely spices things up :P

+1 vote     reply to comment
Prone
Prone Nov 23 2010, 3:46pm says:

Coming along very nicely.
But, am I the only one who noticed the robotic beeping coming from the Necros?
Other than that, looks great. Really love the way the map moves around.

+1 vote     reply to comment
MatthewD Author
MatthewD Nov 23 2010, 5:37pm replied:

That's the geiger counter picking up the monsters (they are radioactive).

+1 vote   reply to comment
Prone
Prone Nov 23 2010, 11:15pm replied:

OH! Ok. Erm, constructive criticism, is that it should be more of a clicking sound? For me it would add more immersion. But, I can always change the sound myself, so that's just my two cents.

+2 votes     reply to comment
xXMaNiAcXx
xXMaNiAcXx Nov 23 2010, 4:51pm says:

That looks REALLY epic, congratulations, the sounds are perfect, the music totally fits the game, and wow, those running guys are really creepy!

+1 vote     reply to comment
biodude
biodude Nov 23 2010, 6:08pm says:

really, really cool man!

Kinda reminds me of I am Lengend

+1 vote     reply to comment
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