The Red Alert, developed by the mod team of C&C Labs (makes of The Forgotten and C&C All Stars, undertakes one of the most ambitious tasks in C&C modding: to recreate and improve upon an original game. The mod, in development for Red Alert 3, is based off the original Red Alert's art and game play. Not aiming to model realism, it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine, to bring back all of the classic units, including those from Aftermath, and to recreate the very "feel" of its art style. With The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will all be weapons in your arsenal once again! It was released on September 21, 2011 and was ranked the number one mod on Moddb.

Report content RSS feed The Red Alert Media Release #7

The seventh media release for the Red Alert 3 mod: The Red Alert, a mod that brings the original artistic feel to the Red Alert 3 engine.

Posted by Tsumetai on Oct 23rd, 2009

The Red Alert

Media Release #7

This is more of a mini-release than a true media release as I don't have much to show this time around. The focus of this release is all about submarines. All two of them. So enjoy the pretty pictures and hopefully next time there will be more to show.

Mini-Release #7 Mini-Release #7
Mini-Release #7 Mini-Release #7

With that out of the way. You'd probably like to know what the mod team has been up to. As stated in our last update, the focus of CnC Labs is mostly on CnC: The Forgotten at the moment, and I expect you'll quite enjoy the next update when it comes out. But fear not, this mod ain't dead yet and won't be any time soon. In fact, we will most assuredly release both this mod and The Forgotten eventually; we don't let our mods die, here.

On a somewhat related note, for any aspiring RA3 modders out there, as well as modders who wish to see how the collapse models for this mod are made, I have made a tutorial for Red Alert 3 on how to create collapse models, complete with a MaxScript I wrote myself to make the process go much quicker. You can find the tutorial here, at the CnC Labs website. The tutorial uses the Missile Sub, featured in this update, as the subject. There are also three exclusive screen shots there of the poor Missile Sub blown to pieces.

That's all for now. I can't make any promises when the next update will be, but I do expect you'll see some more sea-going vessels in it.... C'ya'll next time!

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BigCheese256 Oct 24 2009 says:

Hn, guess it will be great having two great mods for two different games released at the same time.

+3 votes     reply to comment
█Black/Brunez█ Oct 24 2009 replied:


+1 vote     reply to comment
EvilConker Oct 24 2009 says:

Cool, but I feel this mod is more worth it in my oppinion, I just feel the Forgotten looks to be unfinishable.

+2 votes     reply to comment
Jackal87 Oct 25 2009 says:

This Message is to Tsumetai
Hey, I didn't say that... you know what,I just heard that and this is a difference.Some guys HERE were talking about this.I love RA1 and I'm a big fan of your mod, it's amazing.I got a question about it. What about Chitzkoi and Volkov? Will you guys put them into the game?

+1 vote     reply to comment
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