The Red Alert, developed by the mod team of C&C Labs (makes of The Forgotten and C&C All Stars, undertakes one of the most ambitious tasks in C&C modding: to recreate and improve upon an original game. The mod, in development for Red Alert 3, is based off the original Red Alert's art and game play. Not aiming to model realism, it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine, to bring back all of the classic units, including those from Aftermath, and to recreate the very "feel" of its art style. With The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will all be weapons in your arsenal once again! It was released on September 21, 2011 and was ranked the number one mod on Moddb.
submerged destruction :)
...good unit, but in the game it was too strong against everything !
....by the way....the two big "rocketlauncher" doesn't really fit to a submarine....it looks much better when the rockets come from the inside...
agreed. looks really weird. if they were more discrete then maybe. they stick out too far. if the thing had missiles, generally arent they fired vertically out of the sub?
! wtf? is that a rocket on the back of it?isnt it supposed to be a propeller ;)
Nope. You've definitely never played Red Alert.
yea he didn't play Red Alert.....and he doesn't know what a lot of subs look like.
I don't surpose he/she understands the consept of 'housed propellers' either...
the missile fires missiles out horizontally, it just doesnt seem that way since RA1 was 2d, there was no difference in elevation
not bad, I never played RA1 (shame on me) so I have nothing to compare it to other than the small image in the corner, and it looks not that bad.