The Red Alert, developed by the mod team of C&C Labs (makes of The Forgotten and C&C All Stars, undertakes one of the most ambitious tasks in C&C modding: to recreate and improve upon an original game. The mod, in development for Red Alert 3, is based off the original Red Alert's art and game play. Not aiming to model realism, it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine, to bring back all of the classic units, including those from Aftermath, and to recreate the very "feel" of its art style. With The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will all be weapons in your arsenal once again! It was released on September 21, 2011 and was ranked the number one mod on Moddb.

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Mini-Release #7
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xonone Oct 23 2009, 11:37pm says:

looks nice.

+2 votes     reply to comment
Serito Oct 24 2009, 2:08am says:

I have a hunch that the naval battles in this mod will be good :)

+9 votes     reply to comment
Yanivvv Oct 24 2009, 4:02am replied:


+7 votes     reply to comment
Acid-Cr@sh Oct 24 2009, 6:14am says:

Hope they wont damage friendly subs with their torpedos like they did in original RA.

+2 votes     reply to comment
moretanks!!! Oct 24 2009, 6:35am says:

finally, torpedos that don't glow blue :p

though i do think you should stop them surfacing to fire.

+5 votes     reply to comment
Hidamari Oct 24 2009, 8:20am replied:

contrary to popular belief, most submarines did attack at surface level.

and being 20 meters underwater would mean the pressure would blowup your torpedo as soon as you lauched it.

maybe just have a periscope show when they attack.

+2 votes     reply to comment
decnal Oct 24 2009, 9:13am replied:

Well reading Tom Clancy's SSN every time they attack they use periscope depth to fire

+4 votes     reply to comment
█Black/Brunez█ Oct 24 2009, 9:14am replied:

You is right

+2 votes     reply to comment
Kriegsherr Oct 24 2009, 9:30am replied:

And besides those are basically just fancy U-Boats (RA1 it's on the same time as the WW2), and those had to surface to fire.

+1 vote     reply to comment
stephanovich Oct 24 2009, 10:24am replied:

No RA happened after WWII....Einstein went back in 1946 and came back again in 1946. The war was in the 50's.

+1 vote     reply to comment
Kriegsherr Oct 24 2009, 12:08pm replied:

It's around that time I mean.

+1 vote     reply to comment
moretanks!!! Oct 24 2009, 3:21pm replied:

i just thought that they didn't surface in ra1...

though i never used subs in ra1... i always play as allies when using a navy.

+1 vote     reply to comment
stephanovich Oct 25 2009, 8:11am replied:

You never played the campaign?

+1 vote     reply to comment
moretanks!!! Oct 26 2009, 4:49am replied:

you mean they surfaced in ra1?!

+1 vote     reply to comment
stephanovich Nov 23 2009, 9:58am replied:

Yep. They needed to stop and surface before firing.

+1 vote     reply to comment
KOYK_GR May 12 2010, 5:10pm replied:


+1 vote     reply to comment
GriffinZ Oct 25 2009, 7:08am replied:

uhm, surface and periscope deapth isn't the same thing (your are like 2 meters under water, you are still vurnable to attack bu not as much as if you surface and you are much harder to spot (you are the u-boat)

+1 vote     reply to comment
BigCheese256 Oct 24 2009, 9:57am says:

"Empty the tubes!"

+2 votes     reply to comment
liberty_wings Nov 10 2009, 3:33pm says:

we all live in a yellow submarine,yellow submarine, yellow subm...oh sorry i belive that i'm drunk ;)
PS: the soviet subs are 50 times better than the Akula

+4 votes     reply to comment
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Small showcase of submarines....

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Oct 23rd, 2009
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