The Myriad needs your help! We are now accepting applications to fill our vacant spots on our team.
Our reason to release this sneak peek came from a multitude of people asking to see something and after a long deliberation we've decided to release this small sneak peek. Not just to show that we ARE working, but to also wet anyone's pallet who have interest in this mod.
Looks like you used only the BuilderBrush to create the floor and the wall. The whole scene seems unlit, you should use more lights and postprocess effects. Apart from the waterfall there is nothing then grey.
If you read the new post that went along with these shots you would know that these are in their infancy. For some reason the mesh itself looks more cave like in max then when I port it into Unreal. So I'll have to make it look a lot more distorted in max. As for the texture, my blend for the darnest reason isnt working.