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Zeltrax
Zeltrax Feb 18 2009, 9:37am says:

For ut3 engine i thought the mapping would be better....

+1 vote     reply to comment
plagued89
plagued89 Feb 18 2009, 11:54am says:

its a wip...lighting/props is what most mappers save for last.

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notoriginal
notoriginal Feb 18 2009, 12:00pm says:

but it isn't much of a "wow" now..., if u are going to show something... make it worth showing.

But take any level without the props/shading and it will look bad so...

A lot of work left!

+1 vote     reply to comment
SolarNimion
SolarNimion Feb 18 2009, 5:48pm says:

Yup a lot of work left, and not every shot posted of a level should have a "omg wowzor" effect. There was a lot of talk about us sitting and just coming up with ideas and not actually doing any work. These few screens were to show that we are working, and I've already found two things I need to change from the posting of these shots. :) So it was definitely worth the post from a developers pov.

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SneakySoft
SneakySoft Feb 20 2009, 3:58am says:

Not very interesting, but it's probably the first time you guys are working in Unreal, and if you want to show you are working on level design, show some overview drawings of what the map will be like when it's finished, because an almost empty box is not very clear...

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Description

Our reason to release this sneak peek came from a multitude of people asking to see something and after a long deliberation we've decided to release this small sneak peek. Not just to show that we ARE working, but to also wet anyone's pallet who have interest in this mod.

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Type
Concept
Date
Feb 17th, 2009
By
Myriad
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1267×996
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