Hello to everyone, "The Middle Ages: Enemy at the gate", it is a new mod from the old team who created Bulat Steal 2.1.5 Extended, now we work on new mod~!
Little introducing
YON Team - Yarikand, Okzersal, Norinke
Yarikan - UI, 3D - Start, Factions and many other things
Okzera - Units, 3D - Battle, history info, ideas and many other things
Norinke - Scripts, Start AI, trait, anc and not so many other things
Enemy at the gate will have many new High Quality 3D models, UI, trait, events, anc and different scripts
For example, we add education traits like in Crusader Kings, this trait will give an important role for Quest System in the game.
The Quest system is events with different variations of ending, and sometimes it give money, sometimes traits or anc and sometimes... no... I'm not telling you that, you'll find out when you play.
Now mod only in Alpha test phase, but we have many plans, first of all.
Timeframe
From 1220 to 1350 - 1 year will be 4 turns - so 520 turns
List of factions
30 factions + 1 rebel
Size of the map
It's a big map 199 regions + sea
Units
500, each faction will have 15 unic units, there will also be regional units and mercenaries, some of these units we already created
Localization
We can translate only into Ukrainian and English, several other languages will be translated using a neural network, we will not proofread and edit the translations made by the neural network because we are not native speakers of these languages, so this will be done by volunteers, if necessary, we can make more translations using this method.
Possible languages Francais, Polski, Espanol, Italiano, Deutsch
You can support us here
Patreon.com
and chat with us here
Discord.gg
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
як просуваються справи з модом? Коли можна очікувати альфу ?
Is there any news about the first release??
Українська локалізація планується ?
Так, в грі буде українська локалізація, в планах повна локалізація, не тільки тексту, а й військ та ще деякі цікаві моменти, все згодом, зараз проблеми з часом на проект у команди, але все буде.
Any news on release?
Will you take bulat steel unit models or make new?
Yep, some models we will take, but most of the models we will have new.
When will there be a realise of this game?
As soon as possible ;)
When is it coming out and will it include the Americas?
Nop, its 1220y
Well.... we don't know, we are working on it, we hope soon we can realize Alpha version
It would be so nice a couple of factions in the americas. Or at least in exotic places, like another couple of factions in africa or india...
That would make this mod unique, something more than just another european mod.
I know the number of factions is capped at 31, but merging units from Venice and Milan... or something like that, could get extra empty slots to leave room for factions in americas or india or wherever :)
The possibility of conquering farther away from europe, or the americans conquering the whole of europe is a very cool feature.
We will not add americas faction, it's too early, Africa has all faction on that period (tribes don't count), and India is too far away, but I will tell other team members about your suggestion