The Magnificence of Decay is a Total Conversion Far Cry Modification which places you in a small, explorable urban environment. There are no goals, except to explore and experience.

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Report RSS TMoD demo clip 30 May 2012
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pvcf
pvcf - - 4,943 comments

dude that is incredible 8) nice work! did you work with fake lights and lightmaps all the time ?

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CallistoNTG Author
CallistoNTG - - 290 comments

All the main lighting is fully dynamic. Streetlights, wall lights, lamps, etc. I had to use quite short draw distance and viewdistance on dynamic lights to prevent the engine running over its 32 light limit.

Also, I manually increased the maximum lights per object to 8. This allows me to effectively light interiors without resorting to lightmaps, except for the odd bit of radiosity.

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pvcf
pvcf - - 4,943 comments

maybe you could use a lightmap on street with full radius ranged lights. generate a lightmap, switch those streetlights to fake lights and place for 4 streetlights one real light without shader. so you could have maybe better light radius on street.
btw, next barrier is 128 fake lights ;)

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Description

Just a brief demo clip showing off the mod. Not much to add, really.