The Magnificence of Decay is a Total Conversion Far Cry Modification which places you in a small, explorable urban environment. There are no goals, except to explore and experience.

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Media RSS Feed Report media TMoD Gameplay 19th September 2012
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pvcf
pvcf Sep 19 2012, 10:51am says:

very good! i love the place with the wreckage vehicle. maybe you can add some rubbish particles on the street ?

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Ambient_Malice Author
Ambient_Malice Sep 19 2012, 6:53pm replied:

The crashed car came from Id0's Massive Attack mod. He got it from Stalker, I believe. You may notice the Pink Pony bar has a false exterior when you're inside, seen through the window. While crude, this allowed me to deal with the rain particles more easily, by having the real interior located up above the particle emitters.

By rubbish particles, do you mean decals? Because it's raining, I can't add stuff blowing in the wind as Delta Sector and similar mods do. The other problem is decals are tricky to get lighting and shadowing working on them correctly. I often just use templbumpdiffuse, instead of decal shaders.

I'll see what I can do about adding more debris and such to the city. Thanks for your comment.

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Description

Just wanted to demonstrate how far the mod has come. At this point, the map design is pretty much set in concrete. With less than a month before the mod's latest ETA, I'm going to focus on fixing bugs and writing new content for the PCs.

Video Details
Type
Demonstration
Date
Sep 18th, 2012
Length
03:24
Filename
TMoD_preview_19th_September_2012.mp4
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