The Last Stand is an addon project for the Sins of a Solar Empire, aiming to provide additional and original content, depth and challenge to the game, including three new races, new gameplay elements and tactical gadgets such as mines, interdiction abilities, deployable starbases, new ship classes and more.

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CanadaMan7
CanadaMan7 Jul 23 2008, 2:46pm says:

That looks great!

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Koshy
Koshy Jul 24 2008, 3:04am says:

Wow, those are fantastic looking.

I wonder though, do you guys have any intention of making the turrets animated? Or is this even possible with the Sin's engine?

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ManSh00ter
ManSh00ter Jul 24 2008, 3:48am says:

Just one guy here. ;)

And no, with the current engine its not possible to have animated turrets, but the new ships are designed with that in mind.

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tokage
tokage Jul 26 2008, 1:23pm says:

wow this looks awesome but i am worried that this is going to take up way more to play than the original game did

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ManSh00ter
ManSh00ter Jul 26 2008, 5:33pm replied:

Not really. I am trying to keep both the polygon counts and particle counts within certain limits as not to bog down the engine - and although Xin ships tend to have a few more polygons than usual, due to the base racial stats (~1.8x attack/defense, 2x cost) you should never see too many of them in one battle.

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tokage
tokage Aug 8 2008, 2:46pm replied:

i seee awesome. any idea on how long before a playable version will be available?

+1 vote     reply to comment
NameOverlordtaken:(
NameOverlordtaken:( Jul 28 2008, 9:26am says:

awsome

+1 vote     reply to comment
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Description

Electron Particle Cannons about to cut an unlucky frigate in half.

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Jul 23rd, 2008
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