[Mod officially dead] A conversion of The Last Days of the Third Age, bringing the characters, equipment, and world more in line with Peter Jackson's film adaptions, along with some balancing and gameplay tweaks.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Lamedon 2.0 (Gondor sub-faction) (view original)
Lamedon 2.0 (Gondor sub-faction)
previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
CosmicSaga
CosmicSaga - - 129 comments

I loveeed!!!!

Reply Good karma Bad karma+1 vote
Koak15
Koak15 - - 88 comments

Great ! I think I have to paint my miniatures of game workshop...

Reply Good karma Bad karma+1 vote
MyHardBeefStick
MyHardBeefStick - - 171 comments

Pretty cool but needs better weapons like massive longswords

Reply Good karma Bad karma0 votes
The_Idiot Author
The_Idiot - - 421 comments

They have longswords already - you can tell in-game a lot better. If I make them too big, it will look stupid.

Reply Good karma+3 votes
PatrioticBrit
PatrioticBrit - - 54 comments

Not to sure about the tartan style...
Pretty good though!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Finally finished up the Lamedon troops! The mounted knight is removed as it seemed awfully random to have a knight as the final troop of an infantry line. Instead, Lamedon now uses heavy longswordsmen, variably carrying shields. They make a pretty significant offensive force, but can also hold their ground quite effectively, especially in sieges. Unfortunately, they also have somewhat less armor due to their clan-like nature - of course, this also means they are less encumbered and can move a bit faster than the heavy axemen of Lossarnach.