First off, thank you. :D
Second, most of the mountains in the scene use a landscape mesh by "The Chaser" of the Frictional Games forum, just scaled vertically to look like mountains. Each mesh is pretty big, so they go pretty far back on their own. Behind all of those though, I have a custom mountain range texture I made from photographs of real mountains, mapped to a dome surrounding the entire level.
Hope that helps.
Amaaazing!
WOW!!!
Holy cow, this is on HPL 2?
Sure is. Though I admit, it'd be a lot easier on HPL3.
Bloodmnesia or Amnesiaborne <3
I thought the same. :D
HPL2 capable of this?
Dude this is simply amazing. The mountains in the background doesn't look like part of the skydome. How did you do those? :S
First off, thank you. :D
Second, most of the mountains in the scene use a landscape mesh by "The Chaser" of the Frictional Games forum, just scaled vertically to look like mountains. Each mesh is pretty big, so they go pretty far back on their own. Behind all of those though, I have a custom mountain range texture I made from photographs of real mountains, mapped to a dome surrounding the entire level.
Hope that helps.