Story: (Updated: Probably Never)
You, Michael Anderson, and your best friend, Johnathan Crawford, have been researching the myth of the Orbs for years, travelling far and wide to collect artifacts and information regarding these mystical objects. The story begins with you waking up in your hotel, your room uncleaned and your wine reserves depleted. Research has hit a roadblock in the past few months, and you are planning on talking to John about giving up on your research. Unbeknownst to you, it's already far too late to turn back.
News: (Updated: 1/10/14)
Map Progress: (Updated: 1/10/14)
(In order of appearance in-game)
Level Design: 80%
Level Design: 100% (Probably needs work, I haven't touched it in months)
Level Design 90%
Level Design: 75%
Scripting: 50% (Would be 100%, but I'll be making major changes)
Level Design: 5%
Level Design: 75%
Screw mansion levels. There won't be any mansion levels. Only the hotel. Because goddamn are mansion levels overused.
Description: (Updated: 12/5/13)
"Lament" is my first custom story for Amnesia: The Dark Descent. As of right now, only a few levels are playable, three-or-four of them at the most. Notes will be scattered throughout said levels, providing a deep, rich back-story to the environments you'll explore. The aforementioned levels are/will be very detailed, as I'm a neat-freak and I put excessive amounts of time into details you otherwise wouldn't notice (namely in making sure nothing's in an unrealistic position/somewhere that it doesn't logically belong). Don't expect all that many scares, this is more of an atmospheric adventure than a haunted house ride. I'd rather have the player tense and afraid than to have them jumping at every turn (followed by them laughing at their own reaction and forgetting it ever happened). I won't be updating this page very often, as I've little time to work, and trying to upload screenshots every week-or-two would be redundant. Current time spent toiling away: I lost track a very long time ago, but I've been working on this since mid-March.
I'll try to be as clear and concise as possible here. I am not happy. There are several reasons for my unhappiness, but I'm just gonna focus on one for now. I can't work on this mod right now. I'd love to, really I would, but I can't and I haven't been able to for the past month. I can't tell you why, just know that I can't and it pisses me off. Really pisses me off. It might piss you off too. Suppose you've been awaiting Lament with baited breath for a long time now, (I think the time it started showing some promise was about August of last year) and if you have been then I'm sorry, but it's entirely out of my control. Again, I'm about as angry about this as it's humanly possible for me to be, but... dammit. I... I managed to work over the weekend, and as I type this I've got, oh, about six hours to work a bit more (that's until roughly two in the morning, eight hours if I can stay up till four in the morning). But... whatever, you get the point; I'm mad because I can't work. I guess from now on this is one of "those" mods, that get's updated every month or two. And... well, that's about it.