A Realist Fantasy Project for Crysis, featuring an engaging story, immersive environments and a deep, highly realistic combat system all presented with a cinematic sensibility. The IW Team is recruiting. We are seeking animators, coders, modellers and texture artists.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Updated Ilsamir Grey Plaster/Stucco (view original)
Updated Ilsamir Grey Plaster/Stucco
embed
share
view previous next
 
Post comment Comments
f0rqu3
f0rqu3 Apr 18 2009, 3:51am says:

it looks cool :D

+1 vote     reply to comment
letteralex
letteralex Apr 18 2009, 4:51am says:

Very nice texture improvements! :=)

+2 votes     reply to comment
Ilsamir_Lord
Ilsamir_Lord Apr 18 2009, 6:46pm replied:

Thank you, letteralex, and keep up those comments! It is mainly down to your advice that I've fixed a lot of this stuff :D

+1 vote     reply to comment
chris_sloany
chris_sloany Apr 18 2009, 11:02am says:

omg!! this looks alot better for the wall textures!! great choice!! u should definelty sart going with that!

+1 vote     reply to comment
Ilsamir_Lord
Ilsamir_Lord Apr 18 2009, 7:09pm says:

Thanks, chris and f0rqu3 :). I'm particularly pleased with this texture, because I had to use/learn a few skills to get it working properly - I constructed it from several parts of a photograph, and then had to re-touch it so that it would tile. Those are things I haven't really done before, so I'm glad to be learning while I bring my world a little closer to life.

+1 vote     reply to comment
Bird_of_Prey
Bird_of_Prey Apr 18 2009, 8:03pm says:

Much improved. Keep it up!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

This newer iteration of the texture for basic buildings possibly takes the style a bit too far in the other direction, but it does make the scene look a bit more interesting.

The curb has also been modified, both in its texture and in its shape, though only the former is visible here. The cobblestones on the road and foot-path are yet to be finalised.

Image Details
Type
Demonstration
Date
Apr 17th, 2009
Size
1381×707
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only